Thank you so much for sharing your playthrough, I loved the journey your character and his faerie prince went through together and it was an absolute delight to read! And thank you for your kind words too, I appreciate it so much!
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Thank you so much for your feedback! I wanted the player to have various options for their final decision, which could be influenced by the card prompts but also by the player's individual interpretations of them so it doesn't seem like any ending is less viable or valid.
Thank you so much for sharing your playthrough, it was absolutely wonderful to read it and see your experiences in the faerie world and with Lymselia!
In regards to the connections between the cards in each suit, my intent was that each suit gives experiences that could potentially link to the various endings: Hearts focus on the faerie royal themself and the player's experiences with them, Clubs are about experiences with the faerie court and world, Diamonds involve physical objects and treasures and Spades are the more unpleasant and/or dangerous experiences in the world. But everything very much depends on the player! For example, a dangerous experience with the kelpies could lead to more understanding and interest in the faerie world rather than fear of it, just as a day out with the faerie royal could turn disastrous despite their best intentions.
Thank you for your feedback! I always envisioned it to be as many as the player wants, maybe filling a page or going by however many they need if they are creating constellations for fictional worlds and skies etc.
Thank you so, so much for such a wonderful comment!
Finding a balance where there is intrigue and excitement in each experience but plenty of space to imagine details was exactly what I was hoping to achieve and I'm so glad that you've enjoyed the experience of the game!