Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SomeTimesAtNight

56
Posts
3
Topics
23
Followers
A member registered Dec 04, 2025 · View creator page →

Creator of

Recent community posts

No, AI use doesn’t affect the score by itself. You won’t get a lower score just because you used AI for visuals or help with code.

The score is based on the final game, not on what tools you used. Just don’t upload lazy AI slop — make it feel like a real jam game.

I apologize for the suddenness, but I must inform you that 2 games were removed from the jam for not following the rules regarding creation during the jam, not at the beginning of it. Thank you for reading this message and thanks for participating.

Hi! 👋

Games will be judged by public voting after the submission period ends.

Everyone can rate entries, and the final ranking will be based on these voting criteria:

🏆 Creativity

How original, surprising, or interesting the broken rule is.

🎯 Theme Use

How clearly the game uses the theme, and how important the broken rule is to the gameplay.

🎮 Fun

How enjoyable, interesting, funny, scary, or satisfying the game is to play.

✨ Polish

How understandable and finished the game feels, including controls, visuals, audio, and presentation.


So basically, players will vote on the games using these categories, and the highest-rated games will appear in the final ranking.

Good luck with your first game jam! 🚀

This game was intentionally made as a terminal-based experience, so there is no HTML/Web version. It’s meant to be downloaded and played through the terminal, because that is part of the game’s style and design.

Don’t worry, everyone starts somewhere. Just make something you enjoy — jams are mostly about learning and having fun. Good luck, I’m excited to see your game!

Hello, I can give you some advice, take the file (index.html and style.css) and make a .zip archive and upload it to the game page and check the box to launch it in the browser so that it is easier for others to launch the game without downloading files.

Hi! No worries at all, your English is totally understandable.

This jam is mostly for fun, learning, and showing your game to other people. Sadly, there are no money prizes for the winner.

But I really respect what you are trying to do, and I hope your projects can help you earn money in the future. Good luck with university!

Hey! There’s no minimum play time required at all.

The whole point of this jam is to make something small, weird, experimental, or unfinished-but-fun. A 2–5 minute game is totally fine if it fits the theme and feels complete enough to play.

Since the jam is short, I’d recommend focusing on one strong idea or one funny mechanic instead of trying to make something big.

So yes, you’re very welcome to participate!

the control on (W A S D) does not work and the arrows also do not work, perhaps you can fix the bug th

Thanks for the help and you said everything correctly, why take an old game and send it to the jam, since the game should be created during the jam and the use of assets is not prohibited and you can use them as you want, but so that they do not violate the rules of the jam

ok

ok

This is how people learn to swim, not walk on water. hehe

I don’t know why but my control buttons are swapped W=Z D=D S=S A=Q

(1 edit)

hahaha

Hi! The deadline has already passed, so submissions are closed now. I can give you the submission link, but your game must be published on itch.io first.

???

Elevator to Nowhere

Elevator to Nowhere is a short HTML/CSS/JavaScript game made for the One Room, Many Worlds Jam.

You are trapped inside an old elevator.
The elevator is the only room, but every floor opens into a different world.

Game Page

https://sometimesatnight.itch.io/elevator-to-nowhere

About the Game

The player stays inside one elevator, but the elevator doors reveal strange worlds:

  • Flooded floor
  • Forest floor
  • Nightmare floor
  • Desert floor
  • Lost city
  • Missing 404 floor
  • Factory floor
  • Museum floor
  • Ice floor
  • Space floor

Each world has its own atmosphere, visual style, and small interaction.

Gameplay

You can:

  • Press elevator floor buttons
  • Open and close the doors
  • Use the lamp
  • Look into the mirror
  • Use the emergency phone
  • Inspect the control panel
  • Collect strange items
  • Unlock the final HOME button

Controls

Mouse click only

Click buttons and objects to interact.

Engine / Tools

Made with:

  • HTML
  • CSS
  • JavaScript

Jam Theme

The game uses the theme One Room, Many Worlds by keeping the player inside one elevator while each floor transforms the world outside the doors.

Developer

Made solo.

I would be happy to hear feedback about the atmosphere, gameplay, and style.

Thanks for the explanation, I understand that it may be a false positive and not an actual virus. I just wanted to report it because itch.io showed a warning and I wanted to make sure everything is safe.

Hi! Some people are saying that your game is being flagged by itch.io’s virus scan. Could you please check your build and make sure the uploaded files are clean? If needed, please re-upload a clean .zip with only the required game files. For now, I’m asking players not to download it until it’s verified. Thanks!

Hi! Please submit your game on itch.io first and send me the game link here. I can’t accept a Discord file as a proper jam submission, but I can provide a late submission link after you upload it to itch.io.

small bug, the text covers half the screen and scrolls up and down endlessly

it doesn’t work on all elements but only on those that need to be removed but I can make it remove from all

Thank you! I’m really glad you like the concept. I wanted the game to feel like a small handmade notebook world where changing simple rules creates fun puzzle solutions.

Thank you! I’m really glad you enjoyed the game. Yeah, the controls need a little moment to understand, but happy to hear you got through a few levels and had fun!

Thank you! That’s exactly what I was trying to do — make censorship feel like a chaotic gameplay challenge. Really glad you liked it!

Thank you! I really appreciate it. I tried to make the visuals fit the creepy atmosphere, so I’m glad you liked it!

Thanks a lot! I’m happy you liked the Silence Budget mechanic and the atmosphere. Really appreciate you playing!