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SomeRanDev

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A member registered Jun 27, 2023 · View creator page →

Creator of

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I LOVE THIS. Thank you for taking the time to do this! XD

Can't believe I missed that wall jumping glitch. I'll have to patch that for next time. 🙃

Also I will say!! there is a hidden mechanic where you can chain infinite super jumps together. Just press A right when you hit the ground after a super jump.😏 With it I've done sub 1-minute during testing, so curious to see how crazy a TAS could do with that. Maybe next time ehehehe

Hmmm, so same result as devlog 1 build? 🤔

I've had similar issues with injection on 3DS even though it runs perfectly fine natively on the GBA and DS through flash cart. I'll experiment a bit more... maybe there's some obscure setting that needs to be found.

Thanks for the update! 

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The Butano library that I'm using has tons of examples projects you can compile and get started with, go check that out! That's how I learned. My source code would not be any help at all since you'll want to write the game using C++.

NOOOO. RIPPP. 💀💀

If this game blows up and I can make living off it, I will release the engine heheheh.

Yeah it's weird af. Some emulators run fine, but others just crash. Gotta look into debugging options to track things down. 😅

Oh NOICE, we love to here it.