IF YOU HAVE ANY IDEA HOW TO IMPROVE THE GAME PLEASE SHARE IT WITH ME🙏🏻
Solo Indie Developer
13
Posts
2
Topics
8
Followers
23
Following
A member registered 34 days ago · View creator page →
Creator of
The most addictive Java puzzle challenge - Try it now!
Puzzle
Recent community posts
I added a massage in the end of the first game !!!! comments · Posted in I added a massage in the end of the first game !!!! comments
ChromaEscape - Professional Edition 🎨✨
Description: Survive in a grayscale world by reclaiming your color! ChromaEscape is a fast-paced action arcade game where your only goal is to stay vibrant. Collect orbs, build massive combos, and upgrade your skills to face challenging bosses.
Game Features:
- Intense Action: Dodge gray enemies and use your Dash or Color Blast to survive.
- Combo System: Collect orbs quickly to multiply your score and climb the leaderboard.
- Upgrades Shop: Use your earned ⚡ currency to boost your health, speed, and magnet range.
- Challenging Bosses: Every 5 levels, test your skills against unique boss battles.
- Achievements: 10 unique challenges to unlock for bonus rewards.
- Multiple Difficulties: From "Easy" for a relaxed flow to "Nightmare" for true pros.
https://solo00.itch.io/chroma-escape-pro
PENTO-MASTER: THE GRID CHALLENGE comments · Replied to lostwords in PENTO-MASTER: THE GRID CHALLENGE comments
itch.io Community » General » Release Announcements · Replied to No Time To Play in I just finished my JavaFX game "ChromaEscape" and made a Windows EXE! Looking for feedback! 🎨🚀
itch.io Community » General » Release Announcements · Created a new topic I just finished my JavaFX game "ChromaEscape" and made a Windows EXE! Looking for feedback! 🎨🚀
Hi everyone!
I've been working on a JavaFX project lately called ChromaEscape - Professional Edition. It's a fast-paced arcade survival game where you have to maintain your "color" in a grayscale world.
I finally managed to package it as a standalone EXE (no Java installation required!) and just uploaded it to Itch.io.
Key Features I've implemented:
- Combo System: Fast-paced orb collection.
- Upgrades Shop: Spend currency on permanent stat boosts like speed and magnet range.
- Boss Fights: Challenging encounters every 5 levels.
- Difficulty Modes: From Easy to Nightmare.
- Achievements: 10 unique challenges to unlock.
I would love it if you could try it out and give me your honest feedback on:
- The game balance (Is it too hard/easy?).
- The smoothness of the JavaFX rendering.
- Any bugs you might find.

