I couldn't beat it, as I terrible at FNAF-style games. But the lead up to the final level is one of the best I've ever played. Top-notch VA, well-paced scares, and a super creepy tone. Highly recommended, and if you can't bea the end, just watch one of the many excellent videos below!
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This was well worth the time and money. For those wondering, it's sort of a blend of the mechanics from P.T. and Layers of Fear, with a bit of REVII (the videotape mechanic).
The story is disjointed, but I feel like I was able to make decent sense of it by the end. Trying to piece together the mystery through the environment is one of the game's big strengths - you never feel completely in control or at ease.
I can't wait to play the rest of the Emika library, as I picked the bundle up on sale.
Playing this game solo was one of the most powerful moments in my entire gaming life. Please consider contributing to this clever, meaningful, and introspective moment in solo LARP history.
The production values are absolutely top-notch, but I don't really enjoy the running away through near-identical hallways aspect. I definitely see promise and hope that this continues to improve and expand. I'm excited to see a full demo.
It's been a while since there have been any updates. Are you still planning on continuing development? Personally, I love the game as-is, but would also really like to see more content added. Either way, I will be supporting you with a payment soon. 6+ hours on a "free" game means I should be giving something back to the developer!
I got the game running, but I don't understand how to play. The only keys that seem to do anything just bring up the inventory. It looked like I had the ability to attack for a couple minutes, but once I went to the forest, I literally can't do anything but run. Any chance of a tutorial or similar?
I'll definitely keep an eye on this one. I liked the atmosphere and gameplay pretty well. I wish there were health pickups and that the melee weapon worked a little better, but the shotgun is one of the most satisfying I've used in a while. I could also use a map as it's easy to get lost.
I love the high-res sprites for the enemies, too. Everything looks really good!
Nice! It's much better now, I was actually able to complete the game this time. Some additional feedback:
The wand charges pretty slowly. I would consider either making it charge faster or having an attack option that doesn't require charging, like maybe even just a swipe with your arm that does minimal damage but can push enemies back.
There's not much hit confirmation on enemies (though I usually could tell that I hit anyway).
The three spells you get are different enough to be interesting, and I LOVE the huge explosion and commensurate cost of the Fireball.
Sound design is great, I especially like the sarcophagus sound effects.
I really hope to see more of this!
A creepy and nice-looking game, but way too hard for me. I'll have a look at another playthrough to see the rest of it.
Also, it annoys me how slowly the colt fires. it's a semi-automatic weapon, so the slide doesn't need to be cocked between each shot. you should be able to empty the clip into a lizzer in a few seconds.