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SolarLabyrinth

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A member registered Feb 27, 2024 · View creator page →

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The art is wonderful. My Bear enjoyed the mead!

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Hey! Artist here!  Spider Queen sent over some photos on a green screen. I scaled those down to the target resolution for the game in a photo editor, then imported those into godot and applied a shader i wrote to map the irl colors from the photo to the closest color in the Apollo pallet from the Lospec site that the rest of the game uses.  This got it about 90% there. Then spent about an hour manually touching up all the poses in Aseprite to remove some of the noise and draw the crowns onto her head since those weren't in the source images. Thanks for playing! 

memes

I love typing games! This is very well done. Its a little hard to start out, but once I hit the rap portion I felt like I hit my stride. The words started to flow more naturally.

I also think there's a problem with your credits, i didn't see any terrible pixel art at all. You should definitely fix that :)

This was so fun! Aggroing a whole group and watching them go flying is quite satisfying. Nice core game loop with the different upgrades.

The way that you bop things with the bat is so satisfying! I didn't realize I could switch weapons until a bit of the way in to the 2nd level, but i preferred the bat honestly :D I had fun, you did a great job!

I absolutely love the theme interpretation on this! xD I also love that you can actually micro if you pickup and set down your peeps to avoid getting hit. After my resource generation was inevitability destroyed, me and Bob the rock throwing swordsman just ran off into the wilderness to hunt demons. Fun times.

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Thanks Biley! Glad you liked it. We had a blast making it. The game is inspired by real life though, and I can't in good conscience recommend the tech startup life :D

Thanks for trying it out! I'm sure the dev in the far left seat really appreciated your frequent bathroom usage  :)

A full squad of seniors is very effective and very expensive :D Thanks for playing it!

Thanks Tom! We had a blast making it. There were endless shenanigans we've personally experienced to pull from as inspiration.

really neat! the inverted controls food got me every time :D 

loved having a bunch of levels to try! really great job!

Great job!

Awesome Job!

Loved it!

Absolutely incredible entry. Congrats!

Once you get going, you really zoom in this one :D Very nice!

Fantastic Jam entry, congrats! Very focused scope, fun mechanics and just challenging enough for me. Looked, played and sounded great

Very cool to see a straight html, css, and js game. Nice imagery. Edge detected xD

Congrats for the awesome entry! Map was a little difficult to navigate, but the skill trees and combat variety are fantastic. Kept me hooked and I managed to down the Prince with shade dash + melee. Tons of fun!

Huge props to you for completing your first game! Fantastic Job! I'm not the best at bullet hells and found it a bit difficult to kill that first enemy and get your first upgrade, but once I could click and hold I got a bit better xD 

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Really cool game! Congrats to all of you. The way the little dudes run do their... liberation is really cute. Love seeing an RTS entry.

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Congrats on the entry! Loved the different combinations of abilities you could do and the atmosphere was great. Ranged was definitely easier than trying to melee everything. May need to restrict the ability to spam click attacks xD

I got so lost in the tunnels xD. Really awesome entry though! Congrats on putting it together! The art is really nice! The only comment I would make is that the top down perspective angle on things like the cabinets seems different from other things in the scenes. I like your cauldron. Great job!

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Ah! I see. That did it! Super creative idea, congrats again!

The city builder features are cool, but I'm not sure how to access the tower defense content. Really love the art!  Congrats on your first game jam!

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I am rat. Very cool entry! love the voiced cutscenes. I like your cauldron too.

Congrats! Thanks for playing! The levels do all look the same sadly. If I had more time I definitely know what I would have spent it on.

Very clever idea to use solar power as the light and dark tie in. Game looks really nice. Great job!

Loved the vibes. I definitely beat the boss, and now me and her are just chilling I think xD. Really great work, congrats!

Really solid mechanics with an awesome phase ability! Tons of potential with that. I love that you did all the sfx, and including cutscenes is sick. Amazing work.

I did have to bust out the controller for this one, but managed to get the boss. So pretty, all the art is great. I love your cauldron.

Lots of mechanics implemented, and I like that darkness is the beneficial thing instead of light. Great job!

Hey! Thanks for playing! This is still a test page to make sure the web build works. The real build will be posted tomorrow!

Thanks! and very true! Spamming that fast will probably make you lose though!

Very cool to see an idle clicker in the Jam! Great entry given the time constraints, looks like all the core mechanics are in and work well. Love the physics interactions!

Fantastic twist on the old snake game, loved how the upgrades add variety and having a leaderboard is such a great feature for the jam, I'm envious of some of those times. Congrats!