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sokusoku

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A member registered 5 days ago · View creator page →

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안녕하세요. 
한국 분이신것 같아서 한글로 회신드립니다.

말씀하신 부분은 수정하여 업데이트 에정입니다.

1. 달리기가 기본으로 되어 있어, 가속, 감속때문에 미끄러지는 느낌이 있어, 가속, 감속없이 바로 멈추도록 했습니다.
2. 씨 뿌리는 위치로직을 조금 더 디테일하게  잡았습니다.
3. 렌더링 엔진을 Forward+ 로 바꾸면서 기존 심도랑 맞지 않는 버그가 있어 수정했습니다.
4. 요른으로 플레이시, 베사가 밭에 있을 경우 대화가 잘 되지 않던 부분은 액션 버튼 순위를 추가해서 수정 중입니다.
5.전투는 타격감을 주기위해  계속 고민중이라. 재작업이 계속 필요할 것 같습니다.

소중한 의견 감사합니다.

지금 개발하고 계신 게임도 저도 플레이 해보고 감상 올리도록 하겠습니다.
테스터 구하는게 쉽지 않은 일인데 이렇게 정성껏 플레이 해주셔서 감사합니다.

하시는 개발도 잘 되시길 바랍니다.

Here are my impressions from the first 5 minutes of playing.

1. The sign-up process was confusing.

I didn't see a clear notice that email verification was required, so I wasn't sure whether my registration had gone through. A confirmation page after signing up, explaining that I needed to check my email, would help.

After verifying my email, I was sent back to the sign-up page. Redirecting to the login page would make more sense.

2. After logging in, I wasn't sure what to do.

Without an initial tutorial, it was hard to know where to start. A short walkthrough covering character setup and finding a job would help new players get settled.

3. It felt more like a simulator than a game.

The amount of text compared with images made it look complicated at first. I selected a two-minute job, and I wondered whether a looping animation during that time might make the wait feel more engaging.

The video resolution is a bit low, so it's hard to tell what's happening. I can see a gauge appearing above the character, but it disappears before I can make sense of it.

Could you add some explanatory text to the video? That would make it easier to follow.

Yes! Each profession already has its own introductory quest line in the current source. The farmer starts with basic farm work, the merchant works toward a first stall sale, and the mercenary has a combat-focused introduction.

I'm still testing whether those opening tasks make the differences clear quickly enough. Ideally, players should get a feel for their profession by doing something useful, without having to read a long explanation first.

(2 edits)

Hi everyone,

I'm working on Isekai Life, a single-player 3D life RPG about making a living in another world.

The current MVP has three playable characters: a farmer, a merchant, and a mercenary. Farmers grow crops, merchants trade goods, and mercenaries explore dungeons and sell their loot. I want each profession to feel like a different way of spending your day.



I'd appreciate anyone willing to spend about 20 minutes with one character. You don't need to try all three. I'm mainly looking for feedback on the first few things you do:

  • Did you understand what to do and where to go?
  • Where did you get stuck or feel confused?
  • What did you enjoy, and when did you feel like stopping?

It's an early build, so bugs and unfinished parts are expected. If something breaks, please tell me which character you played, your operating system, and what happened just before the problem. Screenshots help too.

Download for Windows or macOS: https://sokusoku.itch.io/project-isekai



You can leave feedback in this thread. A few sentences about your experience would help, especially the moment you thought, “What am I supposed to do now?”

Thanks for giving it a try.