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soiled_potato

35
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A member registered Nov 12, 2020 · View creator page →

Creator of

Recent community posts

Loved the concept and implementation, 15 thoughful levels is a lot!

Cool concept! Liked it! <3

Wow, the game is a great adaptation of routine simulator for a mage, like some sort of Papers, Please but for wizard. The variability is awesome! We were trying different absurd spells with our team and got fitting messages on cast. Art and concept of having a rulebook and how-to texts in a mechanic itself is cool. Getting that all that done with visuals and texts  was definitely a lot of work, thank you for the game!

Thank you very much! <3

We're very glad that you've checked out our game and more than happy that you've liked it!! Thank you for your time and for appreciating the little prince as much as we do :) Our full team have completed Loopamine Rush and loved it, so your kind words weight twice as much!!

NOT LIKE THIIIIIS

48.79

The game is superb! Both the story and ongoing narration through the gameplay, its difficulty and your choices do complete this perfect game! Thank you for the experience, doing such a job at creating story, art and balancing the gameplay cycle to perfection is pretty hard i think hah :)

Very cool game! The easier mode would look be very appreciated. Maybe you could try to make the map bigger -- so that an ignorant player could just send it to the void -- animations would make this beautiful. After trying in web, installed it on my phone and it looks insanely good

Some more content, maybe some levels to traverse through, would look great in this game

I like the simplicity of mouse-only movement, although the game is quite small and does not have a lot of content. Artwork and sounds really do well with each other.

Graphics are very cool. I like the visual effects

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Thank you! We haven't thought of using the mouse, all were using touchpads :) adding mechanics for mouse could be a greate QoL upgrade 

Artwork is great, but sad that there is no decisions in the game

Thanks for the feedback! Can you tell what was not clear enough, so we can improve on that point? The playtesting hadn't got out such problems

Very interesting concept, haven't heard of it, developing the idea of a game and enriching it with an AI could be cool!

Can never go wrong with good old top-down slasher,  feels unpolished a bit but plays nicely!

Controls and movement are a blast! Music from your family and the interaces are perfect too! Thanks for the game!! What have you used for making your leaderboard?

Loved the ending with the boss and his second stage! Going through that hidden exit was a blast!!

Great game, fun minigames, loved the tonality change of music!!

Hahahahah interesting concept, tried to solve it at a puzzle but haven't thought of any ways how to do that. Style is really fascinating!

Thank you for checking out my game <3 Smiled from your comment!!

Loved it! Were playing it with the whole team irl. Were searching the jam for some casino jam entries :) Your game was perfect! Would love some QoL features - shop rerolls with every reentry for free, add # breaks the game and haven't understood the purpose of cards, but thank you for the game! 

Ohhh okay, sounds cool! English is not my native language so getting higher scores was pretty hard. Thanks for the reply!!! The art and the development of hangman concept fascinated me!

The main inspiration was the little pricnce indeed, thank youu!  :)

Thank you very much!!! <3

Fun expirience! The artwork is really great, love it! Would like the perks to be more specific and deep, but currently the game is very nice!

Great concept, plays fun! But cycle that rewards you only for losing is a bit strange - maybe should improve rewards for further distances and verbalize it in game

Very cool concept, idea of a Sisyphus-bug is hilarious

Very cool and interesting interface, very enjoyable idler!!

Thanks for trying the game and for the appreciation!<3

Veery cool idea and art style! Interesting concept to develop further!

Looks awesome but bugs a bit :/

It does not zoom out if you select the level from the level selector for the first time and haven't played it too

Interesting idea, fun to play! Maybe a little bit short to test it

Very cozy! Thanks for the game!! Have noticed that some levels do zoom out and some dont

Very cool idea!! I like that concept with deciding when to kick out the fish, but getting only one type of sushi from the customer feels a little harsh :)