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socat19

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A member registered Apr 07, 2026 · View creator page →

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Hello all!

Itch link: https://socat19.itch.io/the-convergence

I have recently launched an autobattler game called The Convergence - you basically assemble a squad of up to 5 heroes from different eras/worlds, equip them with skills that shape how they act in the battle, and fight waves of enemies through different eras! 

In this game I combined the nostalgia of 90s games look-and-feel like Age of Empires (top down, isometric-like view) with the autobattler genre, to hopefully create something simple to understand but with very good replayability value, as you can play through a standard Campaign mode or an Infinite Mode where there is no fixed end.

Challenge yourself, assemble and shape your best possible squad and push through!


Thank you very much! Could not have happened without your awesome sprites, literally used all of them + the creators. Excellent work and now with the Ride mechanics might be time to revisit ;) In case you try it happy to get feedback!

Damn! Now I might need to add more characters to my game that just went live :)  I have added tons from your collections already and they are amazing thank you! If you want to have a look it's here: https://socat19.itch.io/the-convergence

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Thanks again for this great editor. Just completed my demo with the full game to follow, and for the in-game sprites it uses characters based on your asset packages and software. It has been extremely helpful to be able to create my own versions in a fast way

For anyone that wants to test the demo, here is my autobattler game using such sprites:

https://socat19.itch.io/the-convergence

seems to work nicely now, I will keep testing but thank you very much definitely unlocks me to create remaining characters for my upcoming very first game - will make sure to share link and give credit :) 

If I had one wish would be for attack animation for the mount sprites but I understand it takes a lot of time!

oh thanks will try it and report back!

hello! just wanted to check if you have an approximate date for the updated/fixed version?

legend!

By the way - I eventually installed Unity on my Mac as it's less hassle than trying to use Windows laptop. The Modern package works but this has thrown couple of errors - I am using Unity 6. The latest error I get is "You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings" and trying the online + Chatgpt recommendations does not fix it (i.e. choosing "Both"). I am comfortable to look into code but I was hoping for an easier fix - is that something you can test on your side with the latest Unity versions?

thank you! No problem, this software is already best in class, it would just be a nice addition.

Can it actually run in Mac? If so that s even better for me. I thought it was only windows so tried it on my older laptop (still windows 10 etc so mot that old but definitely not as good as the mac i have)

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Thank you for this tool I am currently creating sprites and it's what I need. That said, it seems to crash often, generates odd behaviour, mainly when I export the spritesheet (for example it suddenly changed the resolution on my screen after crashing). Not sure if others reported it and might be system-specific, but making you aware

Also - if I understand correctly there is no Attack for the Rider mode? I was hoping that would be the case but I see only the riders in Idle and Run modes? so basically if I want to have them attacking whilst on the spider for example it can't be done with the current version?