While piling all the units together, I thought that I had found the first time 4x furs have been part of a single animation in one of your games, and I was excited to try and figure out how this could have been implemented - ( chaining? crowding detection?) And if there’s a greater energy bonus for more furs in a set.

But then I rotated the camera and realised that this was two animations that didn’t quite align from the other side…




