Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

snoot_talk

23
Posts
81
Followers
A member registered Mar 27, 2025 · View creator page →

Creator of

Recent community posts

Thanks for playing!

I really like how Fang and Anon are written in E4 and regret not going for a similar kind of synthesis of Fang/Lucy in LSS. It really is the best outcome for a character like her, the scenes these two share are the main highlight for me. E3 is still my personal favorite, I think it has some of the best, most impactful scenes, but E4 is definitely up there as well.

As for how the rest of the cast was handled, yeah, I like my own interpretation way more. Felt there was a wasted opportunity delegating their conclusions to comedy bits. I'm happy that LSS lets fans of these characters get more out of them.

(2 edits)

The way I've seen demos done in this modding scene, they're oftentimes treated as a v-slice that promises a full experience later. In my case this wouldn't really work. This WOULD be the full game, and showing only a portion of it would defeat the purpose of crafting a larger narrative.

To that end, I'd rather people get to experience MOT in full on their first try. I'm happy to hear the buzz around it and hope it'll be worth the wait!

We shall see if I manage to deliver in spite of this handicap! Once the full game is available, I'll be gladdened to hear your thoughts on it.

(1 edit)

Something else is on the horizon...

Wrapping up the final few things, release should be coming in an hour or two. Stay tuned!

Aaaand it's out! Enjoy!


Curtain Call, the final patch of LSS, is coming out on Sunday! You can expect new patch notes to come alongside it. There's quite a bunch of things being added/tweaked/even removed outside of the new bonus story.

Stay tuned!

First documented Steam Deck player of LSS lol

Looking into it, the sprites were mistakenly left in the gallery from a pre-Pristine Cut version and are impossible to access.

First three are Fang's post-time skip outfits which were replaced by the layeredimages system. They used to be "fang 15b" and "fang pjs", now they're both "fang_15b" and "fang_pjs". 

The last one is of Naomi from the old version of "Facing Naomi", it's basically her post-time skip outfit but without the long hair.


Apologies, this is a huge oversight on my end! I will patch these up for the upcoming actual final update.

New bonus story coming out at the end of this week/next week!



Continuing on from "A familiar face", Trish and Wren go out together and have some takeout, but each have a hard time letting go of the past. Canonically the final bonus story in the LSS timeline, the unresolved plot thread of Trish will finally come to its conclusion.

Yeah, I decided to do it anyway, in spite of what I said in the past. Planned release is either end of this week (14.09) or the next. Will be packaged with a multitude of fixes, new artwork and more small narrative adjustments.

We predicted Spanish would be high in demand, what other translations would you suggest?

Hotfix 1.06b

I'm releasing a hotfix that patches up a layeredimages error for Lucy. It's a floating "missing image" popup, only noticable twice in the whole game, but still something I omitted in playtesting.

Thank you for playing!

New patch is out! You can read the full changelog here! I hope you find the changes worthwhile a second playthrough!

It's not out yet! At best on 31st assuming everyone makes it one time with their assets

(1 edit)

The drop in quality is unnoticable, pinky promise 🙏

A translator has been hired and is working on it as we speak! It may or may not be ready for the Pristine Cut release. I plan to publish it at the end of the month.

Change of plans! All I needed to do was be smart about file optimization. Compressed the songs down a notch and now the game's even lower in file size than before.


As for dividing the game, it'd add a needless extra step to installation, I'd try to refrain from touching that as much as possible. Luckily it's not necessary anymore.

(4 edits)

I probably rolled out an update by accident. The Pristine Cut version of LSS is was too large to fit into the website's 1GB limit.

It's worth noting that I could contact the staff about this but, a month after release, the game is still shadowbanned from itchio's search results.

(2 edits)

Huge update to LSS is in the works! Expect it to release this month!



Huge thanks to head of the Cavemanon studio "The Nerd" for offering their feedback, alongside many other folk who shared their thoughts on the game. That means you as well, random anon on /vg/!

See you in a few!

If you still remember what those errors were, I'd appreciate it if you reported them to me via either @snoot_talk on Discord or via my e-mail snoottalk@proton.me. The game is planned to have one large update in the future, including remakes of existing scenes, so any help would be greatly appreciated!

Patch 1.03:

- accidentally added in 1.02, finished writing additional dialogue for a few scenes

I just realized I released patch 1.02 with a new unfinished (WIP anim and pacing, otherwise fully playable) scene in one of the final chapters. I wrapped it up real quick and it's ready now.

For full transparency, it's at the very end of the Naser route of the epilogue, starting with "Anon, one last thing". I was ironing out a plot point that got a little sidelined in the heat of things. Alongside this change, a few other pieces of dialogue got updated (Ripley route, the ending) to reflect this. Apologies for the inconvenience!

In the future, any significant narrative additions/changes will be kept for a larger patch/improved cut of the fangame.

Patch 1.02:

- numerous small improvements to text pacing

- polished up "A path in the woods" (quick menu hides any time the StP cast speaks, removed the remaining {nw} tags since they notoriously break voice line playback

- added a few new things to one of the secret bonus stories

- remade Naomi drawings at the dinner table, the OG artwork can still be procced and found in the gallery

Patch 1.01, a very quick hotfix:

- fix for Taxi guy's line of dialogue (credit to CrazyFish1234)

- added a missing quick_menu = True at the start of the game

- replaced anon's postprom happy sprite with a correct one

(2 edits)

Good catch, thanks for telling me! Adding it to the list, I myself found a thing or two to tweak. I'll patch this stuff ASAP.