Love this!! Honestly really fun and well polished :D Beat it on my first go!
Snoom
Recent community posts
Absolutely LOVE this!!! Had so much fun playing for ages and ages, love the way the music pumps up at the full moon, and the different ways items interact like the two different fae types, and feeding the frog at the end of the demo! Visuals are lovely as well!
Some feedback!:
- I did have some frustration accidentally putting things in the cauldron when I meant to put them top middle- that entire area is pretty much unusable unfortunately :0
- I'd also like to be able to move places while they're recovering! Characters makes sense, since they're probably too hurt to move, and they don't get exhausted often enough for it to be too much of an issue, but constant foraging means places are constantly frozen, so being able to move them would be nice!
- It'd also be nice if places stayed where they are after being used, instead of being moved to the side and the character taking their spot.
- A centipede phobia mode could also be nice- some games have arachnophobia modes where they replace or hide spiders in the game; having a toggle in settings that replaces the centipede image with something else (or just blank!) would be useful for anyone who has trouble with them (I'm better about my phobia these days but it was a bit uncomfortable seeing, especially as they got longer- but that is a very creative detail! :D
- Also! "Ingredient" is misspelled as "Ingridient!
But yeah, love this!! I used Nyx the cat to free Luna, and was not expecting unique dialogue with Nyx meowing at her, it was so cute!! I love it when games let you do things like that and incorporate it into the story <3 Also love the characterisation, everyone feels like they have distinct personalities, like how Lily screamed at Luna for activating the portal at the end lol!
Great job, I really enjoyed this demo and have wishlisted it on Steam :DD <3<3
This is INCREDIBLE oh my god the worldbuilding????????? The setting and plot are incredible I want to know MOREEEE I NEED to know what the truth is!!!!! Are the Old Gods actually bad, is the Divine really an ascended human? I wonder if the Divine actually IS the Creation Idol, and banishing the Old Gods doesn't make the garden bigger, it just wants to be the only power left :0
There's so much mystery!! I can't even tell if the Idol of Thorns is good or evil based on how it acts; the way it's heavy and hurts us when we use its power makes it out to be evil, but the visions it's showing of the vine people set on fire by humans did make me pause and wonder, because it described it as "defenceless" and in a way it really is, it can only act if someone allows it to act through them, and only act out person's desire! However it can influence the mind so is it really defenceless? Both yes and no. What makes me wonder even more is how the only ways it acts is...to help us. It offers to save our friends and the pilgrims, and in the end if we go forward with no spirit to keep us safe, it seems to protect us from the other gods?!?? But is that kindness, or just seeing a chance to take us over and keep us there forever? What even happens to us if we stay, do we eventually die or become a part of the Idol????
There's so many Idols there, and some are so humungous there's no way a Saint managed to carry them on their back. Some could've taken multiple Saints but some are so big it must've taken a caravan, but ti's forbidden to go past the Creation Idol, were they taken there before it was forbidden? Was it after it was forbidden but they had no choice? If so what happened to them when crossing it, given that they aren't a Saint? What would happen to anyone not of the True Faith who went past it? Do the Idols even hurt them?? If the Divine really is tricking everyone, then does the power of the Idols only hurt the people under the Divine's control, is it harmless to others? The only people we see are part of the faith, so we have no outsider's perspective on the entire concept of the pilgrimage :0
What even is banishing? What does it even do? Does it take them away from where people can perceive them, and not being perceived stops them from existing? Does that mean they all wake up whenever a new Idol is abandoned there? There seems to be some kind of energy and whispering, is it remnants or are they all still alive and aware, does it even get rid of them does it just stop them from being able to contact humans? If so, how does that make the garden bigger, if nothing is actually happening to them? Then again, it's by the Idol of Creation, so maybe it's a sacred ground and being delivered there does somehow kill them.
AAAAAA so many questions I want to know everything!!!!!!!! I've played through so many times trying to get different endings and new dialogue and lore/story, and I still have no idea what the truth is!!! It really seems like the Idol is evil, but there's those little snippets of doubt that we have no way of knowing if it's corruption from the Idol, or if it's the truth!!
Absolutely LOVE this, gorgeous visuals, the music is AMAZING and fits the mood so incredibly well and generally is just very very well composed <3 The art is just lovely and the presentation is so good, I love the detail on the menu screen of the candles lighting up one at a time before the menu is revealed <3 The UI is simple and clean and works very well!!!
My only suggestion would be a way to skip to the next decision once you've completed the game at least once! That way it doesn't take so much waiting to try and get different endings! :3 I mean I don't even know if I got everything! Saving María gets us more dialogue and questioning, and accepting the Idol's help has us feeling like we're on the verge of discovering something when we reach the Creation Idol, but if there's a way to actually discover it, I haven't found it :0
But yeah, I truly adore this, the worldbuilding is amazingly well done, there's such a richness to the setting and it feels like there's so much more out there to be discovered and learned about, it's so creative and intriguing and I love it!!! <3<3<3
This was so much fun I love it!!!!!!! Super fun concept playing as a plant hive-mind!! The levels were pretty hard to beat but I enjoyed trying again and again and perfecting my technique and strategy :D In the end I managed to beat the campaign!!! Lots of fun :D And the graphics remind me of old retro games, I like it!! :3
One thing I am confused on, is what does the yellow plus (+) button do? It shows numbers and mushrooms over my plants? I thought it was saying how much 'room' they take up from my 'bandwith' bar? But the bar is shown with a purple sun icon, not mushroom, so I'm not sure :o
This is incredible, I was not expecting the way it ended!!! Nor was I expecting the game to have so much depth to it, I love the story and the slowly unravelling mystery as you realise why everything's so strange!!
Spoilers below:
I had a lot of fun re-playing to get the different ending and to see where the corruption begins (turns out it wasn't from consuming the native flora or eating the enhanced grown food, it was just finding the crystal that made the crew go crazy! :D)
This was an amazing game to play, love the graphics, the art style is very very nice! The UI is very simple and I like it c: I love how the background and music changed later into the game, and I LOVE the eye opening in the centre of the planet <3 The moment I realised that the reason the physics were so strange and wrong was because our people were walking on top of an eldritch cosmic horror that's god even knows how old??? Very spooky and unsettling in the best way :DDD Super super fun game, great story, loved it, amazing work!!!!!!
Edit: Also very, very good writing!! I don't know if it was originally in English or Spanish, but if it was translated from Spanish to English, it was very well done!! My favourite part was the description of the spaceship leaving the planet, with space warning and being jacked back to normal, it was very cool :D
Ok did some fiddling in settings and accessibility options didn't seem to do anything, in the end it was specifically the CRT setting that fixed it :D And I'm very glad it did bc this is SO much fun oh my god I've been playing for 4 hours now skjdhgkdfjd, finally beat it!!!!!

I love how even after I'd played quite a few runs, I was still encountering new cards, even this very last winning run after hours of playtime!! The variety in the cards makes so many different strategies possible and it's super fun trying different things, like for instance this run my strategy was lots and lots of 0 energy cards, I got a badger early on and upgraded everything I could and bought 0 energy ores! That along with the Bubblite + Canary combo (which is an INSANE combo I love it so much) got me my win :D But I'm sure other strategies will work too!! It feels like just the right balance of luck and skill, with still so much to explore in terms of gameplay!!
Also the graphics and UI are absolutely lovely, same with the sound effects and music <3 My favourite card is the Jerboa, I was so excited when I saw it- Jerboa has been a username I've used for many years now, and they're still a rather niche animal so it's so cool to see them c:
Genuinely had so much fun with this and I WILL play more, onto hard more now >:D And excellent work!!!!! <3<3
Edit: One card that did confuse me was the Baby Mole, it said it worked for Inert cards, but I wasn't sure if that meant cards with the Inert factor mentioned on them, or cards that had actually hit their Inert number :0 So I blew that mf up with dynamite (hope the parents don't find me :I)
Getting this bug when I try to play? Happens on any mode. The tutorial showed up fine, but after that it showed this. Re-loading and clicking play just shows this now :0 Menu screen is fine!
I'm not too fussed about it, I clicked on this more out of curiosity so if it doesn't work I'm ok with that! :3 Just thought I'd mention it!
Despite the severe bugginess, I'm really loving this so far!! It's such a fun concept, the music is so groovy, and the characters are really personable and fun to talk to :D Love the visuals as well with the pixelated 3D and limited colour palette, and the mix of that 3D and the 2D art (which is also awesome art btw!!), I like the concept of referencing the prices and trying to pick something that'll get the item sold but not leave you in the negatives or just not hit the quota, it seems like it'd be a pretty fun game and I hope it's continued one day!! <3
Dude I absolutely LOVE this!!! The art is so pretty and I love the character designs and the gameplay is genuinely so much fun!!! The last level is pretty hard and it was so fun trying to get the S rank on it :DD Honestly I'd love a freeplay version that gets harder as you go, but the specific levels were super fun <3<3
Fun game!! And good music c: I did encounter a bug where I cleared 4am saturday with 3:13 seconds but it said I didn't beat the target time, which is 3:20 seconds? Cleared it again at 2:47 seconds and now it's registered as beating the time! Just thought I should mention it
But yeah having fun!! Good game :D I like the aspect of having different goals to achieve, giving it more replayability/overall playtime, and encouraging different strategies during those different playthroughs :D
Love this!!! At first I thought it was a stylistic choice to have just one eye visible, like a form of shading, but then I saw the other cats have both which made me wonder if Pumpkin was based on a real cat- and then I found the photos!!!!!! This is so sweet, I wonder what the real Pumpkin would think knowing there's a entire game based off and dedicated to them <3 How loved this kitty must be!!
My favourite photos are:
top row, 5 across, the meme of a black cat just being a void with eyes
2nd row, 4 across, the posing at the lighting is so artistic <3
2nd row, 8 across, the lil upside down face!!!!
3rd row, 1 across, the lil curved ears and the hat!! Love how you can barely even see the eye, just a black blob <3
4th row, 4 across, LEGGY!!!
4th rowm 7 across, do I even need to explain this one. Peak mlem
The game concept is also really neat, I love trading games and specifically being a cat trading tea in my little aeroplane is so freaking cute!!! The variety of enemies is funny too, dinos and aliens and, worst of all, frogs. (Or at least, I imagine that's what a cat would think, I find them rather cute c:) Lovely work!! <3
HELL yeah this is so good this scratches that itch to just be a mushroom and Devour things (a totally normal thing to want)
100/10 honestly really fun, I could easily see it being turned into an even bigger game if you ever so wished- but if not then this is very fun and a complete experience :D Excellent work!!
Don't lie, this isn't a laundromat sim this is a room decorating sim, I'm onto you!!!!!
Seriously though I LOVE this, the vibes are just impeccable, everything's so bright and warm and the music is lovely and cheerful but not overbearing, and the pixel art is so nice and the decorating is so much fun!!!!!!!! I definitely spent more time decorating than I did actually playing through the days :D

I've got a dedicated washer area with cool tones, next to it is the dedicated dryer area with warm tones! Each has 5 machines. We have the plant corner because plants :3 We have the coffee and vending area, the bright little café & chatting area with chairs and tables, and the last little corner with another vending machine and a few single chairs to relax in while you wait :3 It's not the most efficient for huge amounts of customers, but I'm ok with that, it's more of a cozy corner shop c:
One of my favourite discoveries that I actually stumbled upon on day one lol- was that you can put the rainbow art behind the wall dispensers and it lines up so perfectly it looks like a part of it :DD
(Also serious mode is so funny it took me a moment to even realise what changed sjkdfhdkfg)
Genuinely this is an incredibly charming game that has me smiling as I'm writing this, such good vibes and enough of a goal where it isn't aimless but it's not stressful either, very calm and joyful, I love it!!!!!!!!!!!!!! You did an amazing job <3<3<3<3<3
Honestly love this, the artstyle is so fun especially our guy, something about the triangley shape just scratches my brain it's SO good <3 And the movement is fun, especially the gliding I gen LOVE the gliding, for some reason it reminds me of gliding with flowers in Majora's Mask, it's just!! Fun!!!! :D
The main game is somewhat easy, and the endless is easy to begin with and then suddenly ramps up CRAZY fast so it's a little unbalanced, but still an enjoyable edition! I appreciate the new music for endless, it's not necessary but it's a nice touch that I enjoyed :3 (Speaking of, great music!)
Example of the craziness:

It took about 10 seconds to go from maybe 5? enemies on screen to uh. This. Which is kinda hilarious, atp I was just spam crushing, didn't need to worry about falling, the sheer multitude of aliens kept me in the skies <3 Wholesome <3 Ignore that I was murdering them <3
But yeah great game!! Had a lotta fun :D
Honestly super fun and a unique idea with the manipulable map tiles, and the ways some tiles would affect each other when matched up! I will say the mechanic of getting stunned and stuck in place is pretty frustrating as it stops you from being able to evade when facing a hoard of enemies, which tends to get you hit again and again (especially when faced with dragonflies given how agile they are + their ranged attacks) causing a sort of downward spiral- removing that would make the gameplay and especially then combat much more fluid and less restrictive!
I did encounter a bug where sometimes my boomerang would spin around me in a loop instead of coming back to me, which was useful at time and very much not at other times lol
But yes those aside I had a lotta fun, really nice like visuals too, everything is very easy to make out! It was fun realising the interactions between tiles like frogs presumably stomping out the wheat (though maybe some mud splats could make that a little more obvious- at first I thought it was bugged out sjkdfhdkjg), and then the incredible realisation that frogs eating fireflies would stop them from spawning oh my god <3 Peace at last <3 Those things are my archnemeses I stg they're evil, I bet those firepits lead right to hell which is where they come from </3 (Just being silly, love dragonflies and I'm sure the art is probably cute- not that I was able to check while running and ranging my boom for my life)
Anyway yeah, great job!! I also quite enjoyed the puzzles, they were fun to figure out :D
Very fun and nice graphics! Found bombs can cover the tools though which can be awkward if you get unlucky in placement, also the more bombs that spawn later on means more money so it actually gets kinda easier as it goes on rather than harder, but that's around when the gameplay kinda wears off, so it's not too much of a problem c: The arrow tool sometimes 'moves' to the same spot and makes it look like it's still, so another indicator it can't find anything (e.g. being red instead of green) would be useful! Also, speaking of red and green, I wasn't sure initially if red meant "Danger!!" or "Nothing here", so could be worth adding to the description- but it's also now here in the comments so if anyone else is confused- it means "Nothing here"! Green means there is a bomb c:
But yes!! Great game! Had a lotta fun, very unique approach to the concept of minesweeper, love the different tools and the different ways they worked, it was very fun figuring out the most efficient ways to use them, and how much dead space was ok to sacrifice, I got to level 8 (17 bombs) with $61 before calling it c:
Very fun :D Bit slow towards the end when saving for the final stock companies, and speeding up the stock market makes it harder to manually buy at the right time when the numbers are all over the place so quickly, so since the automated bots have a bit of a cap to them it's definitely slower than the rest of the game, however! It is not painfully slow so it's still fun :D
Also. I freaking love that the gambling win sound is YIPPEEEEE!!!!! Complete with the confetti, absolute stonkema
