interesting, guess thats an out of bounds that doesn't reload you
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Noooooo, I got through every boss except for reaper and knight, and got the knight to 1 carrot missile from death, and then died because I couldn't land the final blow (darn shield)
I got another one where I had every boss done, but then on the last one they rewinded the battle back to the start when they and me were both 1 hit from death, dooming me
So, long story short, dashes make you move and instant burst of speed that can carry you through spikes if there is no wall blocking you at the end of the dash, similar to at the top of the match and the floating spikes
As I was playing this I realized that there were few fights that captured this essence, the one hit and you're dead aspect of pure pain, This game is going up there with Sans, Malenia, and the other greats, I deeply hope this game gets a full version
So I accidentally acrued like 7 turns with racoon and just side stabbed the boss a billion times once the spawn rates calmed down, I also like the defense boosts at each threshold (and maybe attack boosts, idk i just wiped it in a turn in one last stand)
beautiful game, probably could have beat campaign 1 first try if I didn't immediately accidentally sack my caster to the final boss (underestimated his movement speed, to anyone else reading this, DONT)
I loved the ending, didn't like the item stacking bug sometimes stopping me from getting to it, taking me many more attempts than it should have, but I love the recontextualization of "Do not despair" at the end. W game
Looking forwards to remastered dragon robot guy and Lady of The Lake, both the OGs were really good fights that had a lot of further potential, I feel like Lady of the Lake needed a better ranged move, but was really good other than that.
I DID IT, I BEAT SKULL STORM (kaycee's mod reference) WITH THE SIMPLETON. the bosses swords are actually pretty easy to dodge, and once you get used to using the nascent star to gain energy, bosses are much more manageable. this is truly the culmination of all i have learned, also i had stars on hit, stars per energy, and pulse on hit as the mods on my fireworks spam attack, it created the coolest blitz ever
the bosses on max challenge settings (took me like 3 hours of runs to get to even the first one) are actual bosses, also why is the second boss the first one on max challenges, is there a third one just for this challenge (I died to dashing a few frames too early and my I-frames running out right as I dashed into a bolt strike I thought I was dodging)
Gaining energy with star is a little annoying tho, I also like how its a reference to the wretch starting classes in the souls games. PS is conqueror shraya from spectral slash a reference to Pontiff Sulyvahn's phase 2 from DS3?