still cis tho /j
sniperArchery
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So upon coming back from playing some FE romhacks I've screwed around a little more with how the warp spell on skunk truly works
And its insane, probably the best ability in the game
Putting it in FE terms, it's a warp (moving allies around, though normally you have to be next to warp user), rescue (opposite of warp, pulling allies back to user), rewarp (YOU CAN WARP SKUNK), and entrap (moving around smaller enemies to put them into better positions) all rolled into one all use ability that completely changes the way you can play the game if you're willing to invest in skunk's mana/mana regen
And it doesn't even have a cooldown...
I found how to get the leg (click see more to find out how), but I reached the body again after attaching the leg and then dying to the final boss, AND THE LEG WAS GONE
Leg is found by bomb boosting over the gap at the end of the second level (need explosive weapon), then blasting a hole in the wall after jumping over the gap, and then there is a robot that you can rip the leg off of.
Noooooo, I got through every boss except for reaper and knight, and got the knight to 1 carrot missile from death, and then died because I couldn't land the final blow (darn shield)
I got another one where I had every boss done, but then on the last one they rewinded the battle back to the start when they and me were both 1 hit from death, dooming me


