Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

sneedchucker69

3
Posts
A member registered Oct 12, 2023

Recent community posts

(1 edit)

Patches are really good and I'd agree with all changes but I'm starting to dislike the introduction of some breaking new item that goes along with them, only for these items to be nerfed multiple times in followup patches. Why not introduce these items at... a normal power level? I.e. previously we had say a "meta" of Poison + Shields, then Crossblades, then Tim, just earlier the "stamina dumping" early game 5 second meta, then Carrot Goobers with Faclon Blade & Fatigue builds. And now we enter the depths of despair with the most boring of all metas: early game Blind stacking with Shovels.

New meta just dropped

Wow love the new crossblade, now I can go "oh the enemy has crossblade" and then you lost because there is no counterplay