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(1 edit) (-1)

Patches are really good and I'd agree with all changes but I'm starting to dislike the introduction of some breaking new item that goes along with them, only for these items to be nerfed multiple times in followup patches. Why not introduce these items at... a normal power level? I.e. previously we had say a "meta" of Poison + Shields, then Crossblades, then Tim, just earlier the "stamina dumping" early game 5 second meta, then Carrot Goobers with Faclon Blade & Fatigue builds. And now we enter the depths of despair with the most boring of all metas: early game Blind stacking with Shovels.

It's because without having the feedback of the players the devs don't now what to think of the power level of items so they nerf them if they turn out to be broken