I am sorry for this. Music was created for ZX Spectrum and while Amstrad has same AY chip, it operates with different clock frequency. This makes music sound so much off, that creator of music asked me to remove it.
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A member registered Jan 27, 2014 · View creator page →
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Amazing game! I love how you animate background tiles by flipping pattern tables. Although I encountered a bug, I think. I am using FCEUX emulator and I left game unattended to make some coffee and when I came back to it after some time all background was haywire like static on a bad TV. I tried to reproduce it, but on first four levels it did not happened, but in level 5 of Sunshine Tower (where cannons first appear) if you leave game for 15 or so minutes untouched it goes bad.
Flammenwerfer (Sega Genesis) comments · Replied to Retro Gaming Dino in Flammenwerfer (Sega Genesis) comments
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ZLALOX (ZX 48K & CPC) comments · Replied to BrewOtaku - The Homebrew Gaming Magazine in ZLALOX (ZX 48K & CPC) comments
Grazers (ZXS/SMS/MSX/C64) comments · Replied to vidaextraretro in Grazers (ZXS/SMS/MSX/C64) comments
Flammenwerfer (Sega Genesis) comments · Replied to Mega +RyeGuy+ in Flammenwerfer (Sega Genesis) comments
Flammenwerfer (Sega Genesis) comments · Replied to Mega +RyeGuy+ in Flammenwerfer (Sega Genesis) comments
Flammenwerfer (Sega Genesis) comments · Replied to SEGA ZONE in Flammenwerfer (Sega Genesis) comments
itch.io Community » General » Release Announcements · Created a new topic Flammenwerfer (SEGA Genesis)
Page link: https://snauts.itch.io/flammenwerfer-sega-genesis













