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Snakerser

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A member registered Jan 16, 2025 · View creator page →

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Hello, you need to search the room and the quest will continue

Blood worm > swamp. Good luck ;)

Yes, the bug should be fixed.

The game should do this automatically

Hello, I'm currently working on a new update, I plan to release the 0.8 public update next week

Hello, it's only available in early access for now, it will be available on itch later.

Yep, but you can catch it only at night

There's a small hint, blood worm > swamp ;)

No, when the update comes out, the saves will transfer automatically.

Hello, at night in the lake using a firefly.

Crafting is unlocked after completing Stella's quest (the character with the cards in the inn)

This is a fish, a roach, I understand that this can be a little confusing, it is caught with dough in the lake :)

Hello, It can be caught on the lake at night.

Yes, I understand that catching fish can be too difficult for some players, so I created the Autoplay feature. You can enable it in the "lure selection menu". But don't expect it to catch a fish with a 100% chance.

Hopefully this week, itch.io has been terrible for the last week, I couldn't even get onto my page, I hope they fixed it.

Complete all of Luria's tasks, after which a notice appears on the wall of the inn

I fixed this a bit in version 0.7.x, hope to release it publicly soon.

Hello, you can buy ale at the inn

Hi, you need to advance the quest of the character with whom you play cards in the inn, it is also worth clarifying that he will be in the swamp only at night.

All pieces are in unclosed locations, but to open the location (as I understand it, the cave) you need to catch a fish using a blood worm in the swamp.

I can't tell you the exact location of the last piece, since I don't know where you've already collected them, but check the bar counter in the inn, it's the least noticeable of all.

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I can only give you a hint where not to look. The scraps of paper are NOT located inside the player's house, the cave, or the interior of the castle. You can also check out the bar counter in the inn, it's the least noticeable of all.

I could tell you if I knew where you've already found them :) The scraps of paper are NOT located inside the player's house, the cave, or the interior of the castle

Complete all of Luria's tasks, after which a notice appears on the wall of the inn ;)

I'm unfortunately not sure if your save is still there.

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Game should save automatically

It was a bug, hotfix released, please install the new version of the game

There should be a button on the right, it will open recipes tips.

Sure! :)

Unfortunately this is a bug, I will soon release an update that will fix it and open the scene if you missed it.

There's a small hint - blood worm > swamp ;)

You have improved your equipment, haven't you? After upgrading the mini game should be quite easy.

Night, firefly lure, lake - if I'm not mistaken :)

Prices will vary by region, but won’t be more than a price of a coffee or two :)

Thank you so much.

The fact that some "third party" gets to decide what we’re allowed to play - and what we’re not - is honestly really frustrating.

Yeah... Thanks for sharing the link, they mentioned some review process but most games probably won't survive that.

Oh, I'm not sure about that, if you just want to transfer the save to a new version, you'll just need to update the game, but I can't say where the file itself is, I can only assume that it's somewhere in the application files.

If you are on Windows, the save file is located in this path AppData\Roaming\Godot\app_userdata\Lure Of Passion there is a folder with your version of the game.

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I understand, thanks, this is definitely a bug, since the night scene should be mandatory. I will release a patch later that it will fix the problem and unlock not a getting scene.

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Thanks for letting me know, it looks like it's a bug, I'll fix it. And if I may clarify a little, you also didn’t trigger the event at night?

If it works then why not, in theory you can just drop the old save file into a new folder, but I can't guarantee that it won't break the game, that's why I had to make some kind of migration system.