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smolboi314

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A member registered Apr 26, 2021 · View creator page →

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This sounds a lot like 4chan for some reason. Anyway, thanks for the explanation!

no like the order of events in terms of the drama :/

would you be so kind as to explain the order of events here, i'm curious

what is going on here

Learning the new mechanics was honestly really fun. I just wish there was a harder path I could take...

Very fun, but no real room for artificial challenges.

As it happens, Gemskip is entirely possible. Unfortunately, the berry in the same room as the chest is impossible in Gemskip, so I am left to mourn with my imperfect score.

This mod was very fun, and it's also quite faithful to how the mechanics work in Celeste. The chiptune mixes of the songs were also a welcome touch. My only real critique is the one berry that isn't possible in Gemskip, though such a route was never really intended to begin with.

I got the berry and lived. In that moment, I was in utter shock at what I had just done. After purposefully dying to get the previous screenshot and heading back up to the final room... it was done. Every berry had been collected without the double dash. It was over. 

There is a reason I did not collect any berries the first time. It was because I was afraid. I was reminded of a certain radish collectible in Foreverred, specifically the great difficulty it posed in Gemskip. I knew Gemskip was intentional in Foreverred, but not in base Celeste Classic, so I feared that not all the berries were possible. And yet… I tried anyway, and succeeded.

Even though I was unsure if it was even possible, I still tried, knowing there was a chance my efforts would be wasted. I’m quite lucky that such a thing was possible, in all honesty. But I will say there is something intriguing about that will to do what might not even be possible. A focus so powerful that it breaks any discouragement. There is a name for this… “determination”. And that feeling… that “determination”... through its power, the impossible is made possible.

Disaster strikes. The key is in a position such that I will have to do the spikeclip from the original route a second time, except that one will not have proper setup. I tried everything I could think of: walljumping off the normal spot from above, spikeclipping somewhere else, using the balloon at the bottom left… nothing. Until I tried something ridiculous: returning to the original platform. At first, this wasn’t working either, but I could tell it wasn't just because it was impossible. It was still possible that this might work. So, with one last push…

2900m was not problematic either: in fact, I found it much more fun than the usual path I take to get the berry. As I made my way to the room exit, I was sure I would breeze through 3000m as well. But then…

And as luck would have it, 2800m posed a moderately more challenging objective. I was forced to take a part of the normal path in reverse, then stall for blocks to respawn. I stood directly in the face of this opposition, my focus solely on one thing: Victory. I was ready to do whatever it took to win.

Fortunately, 2600m did pose a minor challenge, as I had to make a precise dash to retrieve the key. Even then… it wasn’t enough. I needed something better. Something harder. Something I could fail at for longer before succeeding.

The other thing I came back for… well, I’m sure you’ve all noticed that the berries are missing in these new screenshots. That’s because I came back to collect them. The only issue was that they were all so easy in comparison to the first run… I began to worry that this return was not going to be worth it.

And yet… I look back on this, seeing something missing. Something I still need to do. Thus, I went through again. You may have noticed that the background is not pink like it was last time. This is because I completely skipped opening the chest at 2200m, never triggering the background to change. That particular skip is one of the two things I came back to do.

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To overcome the odds, to persevere in the face of all that opposes you... when it's all over, something special is created within the mind. That something is called "pride". It is the understanding of one's own capability. The knowledge that you are able to overcome any challenge you so desire. Some may call it belief in oneself: self-confidence. That feeling... that "pride"...

That is the true victory here.


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I've come to understand now. I hadn't taken this journey just for the small victory jingle at the end. I could have gotten that from any normal playthrough, and I've heard it countless times in the other Celeste Classic mods I've played. No... what I really came here for was the challenge of it all. I'd come here to test myself... and, if I am understanding correctly, for one other purpose as well.


I've come so far. Achieved so much. And when victory sits right in front of me, right in reach... I do not take it. Instead... I recall the trials along the way. Is it, then, that victory was not my original desire..?


...and that's the end. No more obstacles stand between me and my objective. And yet... why do I hesitate?

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3000m seemed overwhelming. The final part looked impossible. But, through the power of an extremely convenient walljump trajectory... I did it.

2900m required me to take a new path I'd never really tried before, since the one I already had was so easy... I think 2900m is just genuinely more fun this way. But there's no time to think on that right now. Between me and my goal is 3000m. The final stage.


2800m took a bit of effort, requiring a double cornerbounce in the bottom right AND a quick shift to moving left to retain enough height to get to that single breakable block, but I made it. Just a bit further now.

Oh. My. GOD. That was exhilarating. I had to look up a guide on speedrun.com, and even then, 2700m killed me about 80 times before I even got to the right half with a dash. According to the speedrun.com guide, that was the hardest part of the entire run. It's only uphill from here.

 

While 2600m was not present in Foreverred, a slightly altered version of it was used, thus the experience still transfers.

The same applies to 2500m, which is also present in Foreverred.

2400m was easy thanks to my previous experience in Foreverred's Trueskip route, which contains this exact room.


2300m was much harder than it should have been... likely because I kept dashing diagonally instead of straight upward.


Chestskip has been performed. It begins.

Is that... ALL RADISHES DEATHLESS??? Okay, okay, WOW, that's awesome. I probably won't be able to do the same for a good while... I've tried, though, and I can confidently say this is impressive as hell. Great job!

I will admit that this room is also extremely challenging.

It's called "COORDINATION". The very top portion of this room poses the greatest challenge, as it requires extreme precision. Being the last part of the room, it is also difficult to practice it effectively, making it even more formidable.

I've been doing a few more runs of Trueskip. It's quite an enjoyable challenge, though one I am quite skilled at... but one particular room still escapes my grasp.

"EXASPERATION", they called it... and exasperated I am indeed, by one object's making: that red balloon. Its placement is perfectly precarious, and even more perfectly deceiving. Many routes to extract its double dash appear viable, but most are either unnecessarily precise or downright impossible. I've found I've forgotten the optimal method of extracting the second dash safely, leaving me to repeat the first part of the room over and over until I rediscover it. Alas, such is the nature of challenges this grand: with too many failed attempts, frustration emerges...

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yo, congrats! trueskip is probably the most difficult challenge available among the current celeste classic mods, so there's basically nowhere to go here... but the way i see it, that just means you've reached... well, let's just say, the "summit" of your potential in this area? [LAUGH PLEASE]

Now THAT was difficult.

This is actually my second victory. My first totaled around 800 deaths and 90 minutes across all attempts and restarts.  Out of every room, my favorites have to be 1600m and 2400m, distinguished by their high use of coffee beans and cherries. Juggling around so many objects at once is definitely difficult, but so incredibly satisfying once you manage it. Overall, great mod, unique mechanics I haven't seen anywhere else yet. 

That would explain why the normal Celeste Classic felt so weird to play after doing Foreverred Trueskip. I definitely prefer the consistency of Foreverred, especially since it allows for even more difficult levels. Though, with the exclusion of Etherealization, it becomes that both Trueskips are technically easier than Gemskip in base Celeste Classic.


Also, I did end up buying the full Celeste on Steam. Apparently, the Farewell chapter is only considered "red intermediate" difficulty, so I have a long way to go.

another challenge conquered.

...strange. I thought it would be more difficult.

Seems that the entirety of Etherealization is exclusive to Foreverred, making this game's Trueskip easier. But, for some reason... it felt harder. I struggled more on the original versions of stages I thought I had mastered, and it was always because of spike jumps. Perhaps the physics are different, or I'm just losing my skill, but it's most likely the former. Now, with both Trueskips conquered... I haven't much left in the realm of Celeste Classic. Sure, deathless Trueskip is available, but that would be too far of a step above what I'm at now. Perhaps now is the time to purchase actual Celeste on Steam so I can get mods for it.

holy CONGRATS!! as someone who's done this too, i know how frustrating it is, but you did it!

most normal gemskip tech:

i've been doing trueskip for fun now. this is my third victory, and... wow. wasn't expecting to get so good so fast, but here we are. i guess the same did happen for all the other major gaming challenges i've overcome, but this one... it should have been different.

"i'll never do trueskip deathless, though" i think to myself.

a part of me hopes i'm right, another hopes i'm wrong.

"blue"