Nice, I liked it.
Smik AKA Grumpy Old Milk
Creator of
Recent community posts
Hi there -- minor bug with spells/items while fighting 2 enemies at once and one is killed with a spell or item: the game won't let you target the second enemy because it still thinks you're trying to target the first. While not a major issue most of the time, it does impact a certain challenge that disables your normal offensive actions.
Thank you! It's great to get feedback on some of the intended-creepier parts because I don't have much of a sense of what's scary anymore. I'm still torn on revisiting the game and polishing up some elements (as well as having the mundane element's impact on your attributes more obvious) and making a sequel where you meet other ghosts.
Thanks. My wife passed away nine years ago, but Norton suffered a massive fatal heart attack the morning after I submitted the game. I added a little dedication to him as well in a final update. I just adopted a cat from my local shelter today, so I'm healing.
At this point I'm fine with people saying something or not, depending on their comfort but I appreciate the well wishes all the same.
Thank you! I'm glad you enjoyed the story. I'm lucky I was able to get resources from the Humble Bundle or it'd be lacking audio-wise. I don't know if I'm going to do a sequel or redo the original with more of the features I had planned before I reduced its scope to make it in time for the jam. Really all depends on how others react to it, but thanks again for playing and commenting!
I like how the various classes all have their quirks. I wound up stuck as a Mascot for the majority of my 100% playthrough, because once I got the hang of it deaths were few and far between. The one time I got caught with some bad luck, the game rolled the exact same mascot (including quirks) and that's how I finished.