Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SmarProc Games

3
Posts
1
Topics
4
Followers
1
Following
A member registered Nov 13, 2025 · View creator page →

Creator of

Recent community posts

hat's genuinely good to hear. It picks a tier automatically, but you can lock it in OPTIONS if you'd rather it stopped adjusting. The rule I stuck to was that LOW has to be the same game rendered softer — same scenery, same track detail, just fewer pixels and cheaper post — rather than a stripped-down version. Nice to know it worked on the machine it was written for.

"responsive" is exactly what I was hoping for and wasn't sure I'd got. The airbrake on Shift is the part I fine-tuned the most; glad it lands.

(1 edit)

Play in your browser: https://smarproc-games.itch.io/slipstream-vector

Twelve circuits across four worlds — a monument-valley desert, a golden archipelago, a city racing through a thunderstorm, and a polar ridge under the aurora. Full vertical loops, corkscrews, jumps, five weapons, and eight rivals who talk trash over the comms.

The one rule I never bent: no rubber-banding. The AI has no hidden speed — higher difficulty makes rivals drive better, never faster. If you build a lead, it's yours. Catching up is done with slipstream physics that work the same for you and for them.

Free, no install, no account. Keyboard or gamepad.

Arrows/WASD · Shift airbrake · Space fire · R respawn · P pause