so fair yeah, i definitely felt like a lot of that was intentionally designed so it's nice to hear what's being worked on! sounds like u got a great plan and i'm so looking forward to it
smallspice
Recent community posts
such a fun game! been rly in a horror+erotic game fix recently and this one was great. played through all that's available, not 100% on the collectables, but I will hold off until the game finishes and is published on steam before I try to collect everything.
couple things I wish I knew from the start:
- collectables are everywhere! the game isn't on a strict timer so take the time to explore and keep track of the areas that you can't yet access since it is a big game and you WILL forget. some areas close off as the story progresses so absolutely use the time you have.
- the gun has an OP flashlight! now usually aiming down sights totally kills your movement speed, but... (and this might get patched after i say this) if you use the Low-Pro Motion System body implant and hold down crouch while aiming down sights, you basically move at standard speed so u can always be using the flashlight without movement debuff.
- the journal keeps track of all the messages you open! maybe this one was obvious.... but it took me too long to realize i did not have to remember door codes and such, i can just check the journal at any time.
some thoughts for the dev:
- i loved collecting the different suits just for a change of pace, but it would be nice if the different suits added something small to stats just to help players customize gameplay experience? ex: standard Colos-8 Suit (shows player location on the personal map), Astromed suits (passive regen of infection/health), Astroforge ERT outfit (increased weapon handling), ERT outfit light (motion capability increase), etc. nothing game breaking ofc, but player based interest like that yk?
- hair physics, i wanted to rock a ponytail like i often do irl, but it would so often just get in the way of my camera, especially when aiming, so i swapped it out for the bun. i understand there's a balance to these things and physics so hopefully there is a way to make it work.
- sort messages in the journal by sector? towards the end when i was backtracking to check doors and stuff for collectables I had to go through a lot of messages for hints, it might be nice if there was a way to minimize all the messages that I did not need anymore as scrolling through so many felt tedious after a while.
- visual fx on the player might be a nice touch when having certain body mods equipped just so that when i change them i visually recognize their unique properties and don't accidentally run into danger thinking i had on the echosense mod lol.
ok that's probably all, so much text ik ik sorry, but honestly i am just super stoked abt this game and look forward to whatever is added to it!
i finally "won"! idk exactly how long I have been playing this but i added it to my list abt 5 months ago and have been playing it on and off since then. didn't get to technically fully finish it since i am not a supporter (lemme get out of college rq) but i am just happy to have seen the full ending having pressed the capsule button despite using a time bomb to do it... o_o
at least i did beat every other boss though! and even won as the virgin warrior class (with only a little bit of save-scumming). eventually when i can support i wanna do a full roguelike run with everything i have learned and get to the true ending.
and for anyone considering playing this and reading the comments; regardless of trying to "win," this game is thoroughly enjoyable and even when i had to save and close a run for the night it was fun to let loose and feel free to mess up and pick fights and test stuff out. i even brought out some graph paper and pens to make maps of the layout and traps, very fulfilling game for casual play and challenging urself to not just be horny and to actually aim for a clean run LOL

beat the game on my first run! i saw ppl raving about the stun cards and can def agree it's an overpowered move. i am sure there r many more interactions to find, different decks to build, and statuses to discover, but honestly wondering how much more content i would unlock by supporting on patreon before just running the same version over and over?
it looks like it is one update ahead rn, but the game is super fun and i would love to support and play more of it, just trying to decide between saving pennies in college by being patient or sparing the 6$ for some bonus funs lol
Potential Softlock in Mansion Goblin Portal
Go through goblin gameshow portal (first time investigating this one) > do gameshow > lose gameshow > start fight and kick one of them out > get finished off by the other and fall down > *oral_sex_sfx* > the goblin with the ring offers it after a poking > *poke* (nothing happens and the prompt continues) > *continue poking* (still nothing)
I have to assume that because for whatever reason I am kneeling and unable to rest and recover, the game does not register the poke as what it should be and so this part of the gameshow is broken. I can aggress the other goblin still but this does nothing other than cause more bloating. I even dropped a ring just to make sure that it wasn't an issue of having too many on at once but it seems to seriously be not responding right and there is no way to leave this area since the gameshow is unfinished.
edit: it occurred to me afterwards that i should try using the safeword to leave, rest, and come back, but when i do it puts me back in the same dialogue loop, unable to leave, able to stand up at least, although the yellow goblin is now gone.
I then proceeded to destroy the remaining goblin with my new energy and still no prompt.
FIXED? this might have already been evident to some ppl reading this, but this is one of the instances where actually typing out the words "go south" will do you better off than trying anything regarding the hyperlinks. I managed to leave the painting only because of trying that.
Initially played Elf Jail and came here to check out your other games; it says in the description that "You do NOT have to have played Lust Doll to enjoy Lust Doll Plus" but is the story different in any way that would make it worth playing the earlier version too, or is this purely a remaster with more current updates?
lol I actually really liked it. If you are having trouble with the control suit minigame notice that none of the spiked balls come up from the bottom, and if you hug the bottom of the box none of the hitboxes can get u aside from the ones coming down from the top, and the ones that slide along the very very bottom. It def took me many many attempts but considering that it's the only real challenging minigame for the whole time I played I thought it was fitting. Very satisfying once finally beat.
ok, well i am not sure if it is a bug or just me being dumb. i had passthrough on for all NPCs but if u turn that off and interact with Fuuka (idk i clicked on her with scissors) she will go into phase 2 or smthn so now i am fighting her again and will hopefully be able to leave afterwards.
(It did work, moral of the story is that if you cannot interract with something you should, turn passthrough off and try again)
Fighting Fuuka for the first time, nearly defeat her, she gets hit by what looks to be her own sealing pillar, goes to 0 hp, bound and helpless, and when I go to the stairs to leave it tells me "There seems to be a locked high-security door, Looks like you need to defeat the boss to open it." as it presumably would if i had skipped talking to her. i have reloaded the game a couple times, used magic attacks to damage her, rebound her with other items, went to bed (in game), but it seems like the floor doesn't register me as having defeated her since i did not land the last blow. i would love to not 'let the enemy capture me instead' to continue this run since it is my second ever but i can't find a way to get out of this stage. I'm sure there's no kinda hotfix to adjust this one specific thing right away but some tips on things to try to get out would be appreciated.
