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Sludge Entertainment

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A member registered Mar 26, 2022 · View creator page →

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Number 3, has been added in a hotfix, ESC is always an option we can use with other things, so number 1 will be fixed soon, number 2 will take a minute but is in the works, if anyone has any suggestions, we need a guitarist, that can do strums, like what is in the demo currently.

Yes random interactions for the point n click factor will be worked over for the entirety of the game, the hotspot reveal, and menu needs to be more streamline before we add a bunch of interactable hotspots, but yes there will be lots more of this. and interact with f or f to equip is a possibility we have to program it.

Fixed the ESC isssue. Apparently the function to close the menu while another menu was open was not being passed, but i had it in. now the menu only shows if u hit esc outside other menus as intended. 

- Will be in the next hotfix patch.

As far as the ESC key, i will fix it so that it only opens the main menu, when the other menus are not being used.

ESC is suppose to open the mainmenu, i also made it close side menus, but the functionality remains to open the main menu, tweaks over time may ease that process a little better, any reason you dont just use the close button?

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I am considering adding a hotbar for useable items in your inventory, such as a [1] - 5 hotkey toggleable for usage. - a custom hotkey system or changeable hotkeys in the future also is possible. with that being said, it wont be any time soon for custom hotkey, we need to add them all first.

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Also i would like to put out here, this is a point and click adventure, right click left click will only be used for combat, attack primary and secondary, "mouse is toggle or default 'F Key is for action'", example : i use f tried to open the door, the door is locked, but i have a key i can use in my inventory with letter i to toggle inventory or mouse to use an object on the door to unlock it. Think FPS, combat right left, and point and click for adventure aspect. - it would make more sense when combat is added.

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Nope, and i tested it on 3 other pcs and so far no complaints from others as far as performance - settings were on max, " define mouse controls right left click ".

(2 edits)

@GameMasterTwig 

Your ideas, and requests have been done.

https://sludge-ent.itch.io/cryptic-crawlz/devlog/830478/cryptic-crawlz-72-hotfix...

Ideas and Feedback

Welcome to the Cryptic Crawlz Ideas and Feedback forum! We value your creativity and insight as we develop this exciting Hack-and-Slash RPG point-and-click adventure. This space is dedicated to gathering your suggestions, feedback, and innovative ideas to shape the future of Cryptic Crawlz.

Please share your thoughts on gameplay mechanics, story elements, puzzles, character development, and any other aspects of the game. Our development team will be actively reviewing your contributions to ensure we create a captivating and immersive experience.

Thank you for being an integral part of our community and helping us make Cryptic Crawlz the best it can be!

The Cryptic Crawlz Dev Team

Hey, fellow adventurers!

Welcome to the Cryptic Crawlz community! We're thrilled to have you join us as we embark on this epic journey together. Cryptic Crawlz is a one-of-a-kind experience that combines the intense action of a Hack-and-Slash RPG with the intricate puzzles of a point-and-click adventure. Picture yourself navigating a mysterious dungeon filled with dark secrets, challenging puzzles, and powerful adversaries.

Our team is hard at work crafting this thrilling adventure, but we need your feedback and ideas to make it even better. So dive into the discussion, share your thoughts, and let's shape the future of Cryptic Crawlz together.

Thanks for being here, and let the adventure begin!

🎮🧙‍♂️🗡️

The Cryptic Crawlz Dev Team