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slowlichen

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A member registered 6 days ago · View creator page →

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Thanks for the feedback!  I implemented several of your points including saving a design and reloading it at each layer, shrinking the membrane, updating some of the tutorial details and menu text to try to steer the player better around compiling and recompiling, the economic overview on ATP and NAD+ production/consumption (you can click on either element in the top bar and it will pop out the rates), and a link in the tutorial to the field guide entry for that step to provide more detail, while keeping the tutorial text a little more constrained.  

I'm still thinking about your point #4 - I did make a change from another comment about diffusion below to try to make that function more consistently when resources are being shared between two consumers.  If you play again, let me know if this new version feels better or if you still feel like the whole diffusion system needs a redesign.

I also got some feedback that the look and feel were lacking, so I updated that as well.  I went for a stained slide look with microscope magnification transition animations between layers.  Hopefully you like the new look, but if you have any feedback on that, or anything else, I'd be happy to hear it!  

Thanks for the feedback!  I did make some changes to some of the text to be a little less verbose while also linking to the field guide for more detail if you want to read more.  Let me know if you have any other thoughts!

Thanks for the feedback. I've added notes in the tutorial and field guide saying the lipid synthase is not required to progress.  I also reviewed the resource splitting being uneven and found that the NADH and NAD+ were being shared based on build order, which is not correct.  Both now share evenly like ATP does, meaning two fermenters should run at the same rate. The changes should be live now.

Thanks for giving it a try. Give each Ribosome two Glycolysis (each with a Fermenter). One Glucose transporter can feed both.  I updated the tutorial and adjusted some of the throughput alerts to be more clear.