We have "Herd" your frustrations and have now made a Linux download available. Unfortunately we do not have a machine with Linux installed to test this on, so fingers cross everything downloaded ok lol! - Cade
slothclapstudios
Creator of
Recent community posts
Not sure if you have ever played a game called "Thing-Thing" but as soon as I started playing your game it reminded me of it heavily. In fact after playing your game I was trying to think of what this game reminded me of and it sent me into a long flurry of searching up old Newgrounds games to try and find it! Anyways great game and thank you for the blast to the past! - Cade
This game was so much fun! Brings me back to my days in school when I would get done with my home work and rush to the computer to play games online. A perfect idea for the roles reversed and excellently executed. Well done! (Side note: I don't think the full screen was anticipating a 5120x1440 monitor LOL) - Cade
PHENOMINAL SUBMISSION!!! I love the low poly design and the overall idea of taking photographs is truly a wonderful decision by the devs. I really loved almost everything about this game but I do have some constructive criticism; With the first ghost, I couldn't figure out what I was doing wrong to not see the ghost for about 1 min. I eventually figured out you had to stand AND look at the right spot I also did not want to "discard" the photo when I finally got it, maybe make it say "save" instead of discard when it counts? With the ghosts in the playroom I got VERY confused as I actually photographed the one laying in bed multiple times, I was stuck here for about 10 minutes trying to figure it out. I also guess I ran by the bathroom door too fast for the beeper to work so I circled the map twice before I found the bathroom ghost. My biggest complaint overall though is the lore. The lore seemed like it was thought up in about 2 minutes. I know I'm a minority when it comes to this but I would rather read a 1000 word lore page than a quick one that doesn't really explain why I'm here. Okay so kids go here to smoke cool, am I a kid that smokes? did my kid go here to smoke and not come home? I just didn't grasp why I was there in the first place. (time for major praise) The ambience within your game truly rivals AAA titles. I can not explain how insane the goosebumps were when a radio would click on or when I would hear the THUMP THUMP THUMP in the hallway, The doors were a smidge too loud for me but I have pretty sensitive ears so that's on me. I actually hollered so loud I scared my cat with the final photograph, I knew it was coming but it still got me really good. Overall your game is a true contender in this competition, and Slothclap Studios genuinely feels honored that someone whom created a game of this magnitude even posted within our thread. We will be following your progress as the competition continues. Thank you for the experience.
PHENOMINAL SUBMISSION!!! I love the low poly design and the overall idea of taking photographs is truly a wonderful decision by the devs. I really loved almost everything about this game but I do have some constructive criticism; With the first ghost, I couldn't figure out what I was doing wrong to not see the ghost for about 1 min. I eventually figured out you had to stand AND look at the right spot I also did not want to "discard" the photo when I finally got it, maybe make it say "save" instead of discard when it counts? With the ghosts in the playroom I got VERY confused as I actually photographed the one laying in bed multiple times, I was stuck here for about 10 minutes trying to figure it out. I also guess I ran by the bathroom door too fast for the beeper to work so I circled the map twice before I found the bathroom ghost. My biggest complaint overall though is the lore. The lore seemed like it was thought up in about 2 minutes. I know I'm a minority when it comes to this but I would rather read a 1000 word lore page than a quick one that doesn't really explain why I'm here. Okay so kids go here to smoke cool, am I a kid that smokes? did my kid go here to smoke and not come home? I just didn't grasp why I was there in the first place. (time for major praise) The ambience within your game truly rivals AAA titles. I can not explain how insane the goosebumps were when a radio would click on or when I would hear the THUMP THUMP THUMP in the hallway, The doors were a smidge too loud for me but I have pretty sensitive ears so that's on me. I actually hollered so loud I scared my cat with the final photograph, I knew it was coming but it still got me really good. Overall your game is a true contender in this competition, and Slothclap Studios genuinely feels honored that someone whom created a game of this magnitude even posted within our thread. We will be following your progress as the competition continues. Thank you for the experience.
With only 4 days left to rate each others games, I wanted to reach out and let you all know that I’d love to support you all by rating your games if you comment on this post! I’d really appreciate it if you could take a moment to rate mine in return. Your feedback means a lot!
Looking forward to seeing what everyone has created!
Thanks, and happy gaming!





