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slickygreasegames

13
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A member registered Jun 27, 2021 · View creator page →

Creator of

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Hows it going , Haircuts. That is a completely reasonable critique.  I am still learning to code menus so its going to take me a bit to get this volume issue fixed(I had others have the same issue as well).

I will try to get this issue corrected soon 😀

A fast paced/ stylish beat em up with house kats!!! Love the visuals(very Newgrounds inspired) and the fast paced combat. The main character has a lot in her arsenal of moves the bosses have a silly yet personal charm. I personally loved how the boss battles played out(especially with Dee Jay).


 I am excited for the full released for this and I am going to be watching this CATOTIC game every step of the way .

Thanks for playing the demo, I am happy players are covering this.  If you have suggestions or anything that will improve the game, please let me know. I would love to hear some feedback :)

Thanks for playing the demo, it looks like you really enjoyed beating the snout of of those fools. If you have any suggestion on how I can improve the game, please let me know. I am all ears. 
 

Thank You for the kind words Mike :)

The Creator of Dynamite Flare. i would like to say thank you so much for playing the demo. I see you got some mad skills. I noticed some issues while you were playing and I am going to address all of that soon. If you have any critiques and suggestions on how I can make the game better, please let me know. I would love to hear the players feedback.

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Hows it going Mister Mama Mia? Thank You for the input and the suggestions. The weapon system isn't "complete" and I know for a fact that is is not the best at the moment(hell, I do not like it, there isn't much control and doesn't feel good). What would be your suggestions on how to tighten it up? That is one of the main mechanics I want to fix for the New Year. Also i am not understanding the issue with the movement. What needs to be cleaned up?  The demo I uploaded was from last July so a lot has changed. However,I will deftintly keep these suggestions in mind when fixing up certain areas. Once again, thank you for playing the demo. :)

I was actually planning on it, but the progress on uploading on Steam is a real pain. I will upload it on there eventually with newer content.

When is this happening to the enemies, which of Flares's moves so I can pin point the issue? So I should make them be less in the air and make them float to the ground faster.  I'm trying to understand so I can put this in my notes so I can make the necessary corrections and enhancements. The feedback is going to help a ton. If you have any examples, link me to them so I can take a look. The game isn't  up to the level I want it so I'm aware there are many issues.

Thank You Jimbo. Could you clarify what you mean by making the enemy animations snappier and more impactful?


I am just gathering up input and the suggestions so i can go back and improve the overall game play

Thank You so much for playing the demo. Battletoads as one of the main inspirations for this game and you will see more of its influences in some of the future levels. The full game will come out in a couple of years. Hopefully, there will be some major changes the final will improved upon. 

By the way, I loved how you were playing the game and discovering the mechanics. That is what gaming is all about. Hope more gamers will enjoy its much as you did.

I will try to get that issue sorted out. The goal was to get the demo out and I was already stress out. Hopefully in the next update or 2, I will get that all set up and fixed ;)

Help Mindy Mermaid collect coins while avoiding sharks. Quick arcade game i made under a week.

https://slickygreasegames.itch.io/mindyunderseaspree