Appreciate you checking it out again. Maybe future content will win you over. If not, I'm still grateful to anyone who goes out of their way to play it. 😊
Slavien Games
Creator of
Recent community posts
I appreciate the advice. I think I've tweaked it to a good place now, and like you said, the sample size helped tremendously. I've re-rendered a few scenes so far, but they aren't integrated yet.
I think I started this project 6 or 7 weeks ago with a one week haitus to move to a new state, so I haven't been a dev long. It feels weird to refer to myself as a dev when 2 months ago I knew nothing about coding or game development.
How about you?
Great question! One I should have an answer to.. I guess I subconsciously like creating more work for myself.
I don't know if it was a "decision" as much as it was something that happened. 3DL rendered much faster and I wanted something for reference while I worked, so it made sense to my dumb brain at the time. Iray was tricky to find the balance between quality and time consumption for me. Like I said, I'm extremely new to all of this, so I haven't worked out a streamlined process yet. But I'm learning every day. Mostly because of my screw-ups, but hey... Still learning. 👍




