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slascoplerd

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A member registered Jan 08, 2018 · View creator page →

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(3 edits)

think maybe meiling should have a bit more pause/more obvious tells when she does the grounded dash attack, i found it a bit hard to avoid damage when she comboes it with her other attacks (not always, but often), especially because the windups to the attacks look so similar, AND they're fast, AND because her dash goes way further than yours does-so if you dash in the wrong direction (due to misinterpreting the windups) you end up landing on her. also she spams it a lot in a row for some reason, i dunno if i was just unlucky lol

great game still, can't wait for more

Hoping to make the point items do stuff in the postjam release! (they were always intended to do stuff, just never implemented) workin on it as we speak. Also, thank you!

Horrifying creature of ye olden times

It's recently been updated, hopefully it's a little clearer now! Gave more time to react to it and to the door closing as well.

heya, game's artist here! We tried to resolve the visibility issue with a separate Postjam release by adding bubble animations to the ink bar (alongside other additions like highlighting the ink bottle when the prompt tells you to refill). Hopefully it's much easier to track now!

(Also, thank you for the kind words in your comment!)

Giggled all the way through to the end, super fun chaotic gameplay and similarly chaotic (great) visuals

the background moai fill me with a sense of confusion i've never experienced before