you mean the skins/monetisation? Or the UI/art style?
skymen75
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Somehow good level design and touching story. It wasnt just spikes and platforming, you lied. All these pannels are neither of those >:(.
One critique though is that camera. Sometimes it places itself at the worst space, before a moving platform or at the edge of a pannel so you can't read the message.
Maybe it was meant to be this way, to add an artistic feel to the cam placement etc, I dunno.
Anyway, great game.
@stuartlangridge If you want to try out every level without having to pass through everyone, you may use the Konami Kode (Up Up Down Down Left RIght Left Right B A). It will unlock a level selector. Also, there is no sound made by the ' "fire dots into the air" triangles'. I think what you're talking about is the SlowMo Sound not perfectly looping which creates a small variation in the sound which can be misunderstood.
Hey!
Yeah, that's the case. I'm using Construct 2 and in the game's parameters, the game is 64*64 in its resolution and objects can't be drawn between pixels.
The only things that bend the rules are the camera effects, the player that is slightly smaller and the minimap.
I think I'll set a switch that will allow you to change between 100% rule respect and slightly bent mode.
Next update should be coming soon.