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Skrovitch

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A member registered Aug 24, 2025

Recent community posts

Thank you so much for the tips! It's great to be able to clear up these doubts and get the opinion of other people who are in the field (even if not professionally)

I understand. Yes, ever since I made that post I've been trying to do something, it's difficult because the PC isn't even mine (I had to sell mine to make a down payment on a Royal Enfield motorcycle that costs 20 times my salary), it's been kind of complicated but that's how it is, really, I don't want to give up, many things have been discouraging me but I really dream of having my own AA company in the future.

oh

Sad but true, as soon as the AI market emerged, prices for graphics cards, for example, have been getting increasingly expensive. In my country, there are MUCH more universities that teach AI than game dev.

Okay, let's break it down: I don't know if I can consider it a course as "self-learning," but it doesn't give me any diploma, certificate, or anything like that. I study at a "school" called Orango, but again, it's nothing like a bachelor's degree, for example. My country doesn't have many incentives in the game development field, and it also doesn't have much tradition in the area, although it already has some world-renowned indie developers. Because of this, the only university that actually offers this area of study is more than 700km away from me, and I can't attend right now, I intend to, but I can't now.

And I understood what you meant. My fear is always the beginning, how it starts, and even though I haven't actually started a degree in the field yet, I wanted to try to take my first steps, try to build a portfolio, etc., etc. And the fear of what the beginning is like led to the suggestion for the post. Thank you for your comment, it was very enlightening.

Got it! Thank you!

Got it! Thank you 

Yes, I understand that GDD isn't something that will last continuously. However, what got me thinking was the starting point, because I keep wondering, how does someone begin this kind of career? Especially since their only knowledge would be in Game Design. And I see Itch not only as an indie platform but also as a starting point, so I thought about jams and such... even knowing that this type of role would be unfeasible for jams.

I mean, I've been studying programming for a while, trying to break into the game industry, but I had to stop due to personal problems. But I don't want to give up on my dream, and to avoid stopping, I started studying game design. I've been looking into it for a long time and decided to practice. I picked a game I like and started creating a GDD for it. Looking for tips (on Reddit), I saw some comments that really scared me about GDDs and game designers themselves. "There's no GDD without an initial prototype," "GDDs are never completed," and I started thinking that most indie developers have to be programmers AND game designers. What is the real reality of an beginner game designer? Are there chances of getting into game jams, for example, offering myself as a game designer?