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SkidaddleDev

43
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28
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A member registered Dec 05, 2018 · View creator page →

Creator of

Recent community posts

Amazing to see your notes! I very much agree with all that you have mentioned.

The salvage is at pretty simple mechanic, meant to make your "useless" items a bit more useful, but currently the payoff is too minimal - i will rework the mechanic slightly on the next update, as it will be used to create powerful trinkets

As for the portal, it is sort of the same thing, it will need rebalancing to make it less tedious to use, while still being expensive as to not make the game too easy

I actually am also planning on a major item rebalancing across the game, as i hope this next version will be the last that changes any of the existing levels in a major way

I am happy that you like the game, Sorry for the bugs, those will of course be fixed!

Great discovery 😅 Looks like i left out some effects from being blocked, thanks for the heads up! Will hopefully be fixed in next release

Very interesting! While i am basing some ideas of this game off of other games, i have not heard about any of those before - i will try them out and maybe get some new ideas for the future!

I am sorry to hear that. I will fix that and probably also add a "quickstart" option for returning players to not go through the start again.

Happy to hear you liked it even with that crash

I am very happy to hear that! I will try to post devlogs here on itch every time the game is updated 😇

Good point, i will try to get this in the next release!

Thanks for the bug report, and thank you for playing

Thank you for playing! Currently that is the max amount - this has been a bit of an oversight on my part as this locks a bit of the game which is confusing 😅 I will add lots more upgrades in the next few versions of the game

Thank you so much, i think you are the current record holder then 🏁

Thank you so much, very happy that you enjoyed it!

Awesome game! One of my favorites this jam for sure. Great work

Great game! I love the idea, and would have loved to play more if there were more stones to find 💎

Thank you! Love the art in your game

Thank you so much, and a great heads up for other players, as that part probably should have been explained in game 😅

Originally, we had the idea that the sheep would then re-appear within the confines of a fence that would be to one of the sides of the level, but this part was cut due to time constraints 😅 I am happy that you found it fun!

Yeah, sorry about the confusion, just to clarify — each sheep has 2 "health," so you'll need to capture each one twice for it to be  fully captured. Really glad to hear you enjoyed the game, though!

Fun game, i got got by that ending though

It's allowed to innovate on old ideas

Very fun and well implented theme! Overall a fun experience!

This is awesome! Very well done controls, awesome art and fun sound effects!

Very fun little game! The driving element is very well done and it's fun to unlock new "abilities"

Siden man ikke kan uploade nye ting imens afstemningen er i gang, har jeg lavet et alternativ link her:
https://nadsmielsen.itch.io/gruesome-gardener-download

It's Skidaddle#4215, I'm on the game dev server

Ja helt sikkert, jeg smider et link op når jeg kommer hjem lidt senere i dag!

Very awesome to get that sort of feedback from the one and only creator of Le Cock!

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Well when there is a kill, there is a death :P But i get what you mean! Thanks for the compliments!

This game looks amazing! I like the concept, but like CodeGarden, i too had some struggles with dying a lot for seemingly no reason, would love to finish it later!

Very fun! And very difficult :P

Really cool concept!

Fun game! Suprised at how much content you had time to make!

We thought a bit about that, and decided that it would just increase the difficulty, partly because we ran out of time :P Thanks for the feedback!

That's right

Thank you very much! Maybe I should consider working a bit more on it after the jam ends 🤔

Thank you very much! Music and sound effects was definitely the next step if I had more time! Unfortunately the art is not made by myself, it is a free unlicensed tilemap from itch 😇 Thanks for the feedback!

I'm sorry to hear that, must be some kind of bug i did not notice and I will look into that 😇 Thanks for det kind words!

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Hey, i probably did not write the instructions very well :P Before you "open the doors" at each level, you can select an entrance with WASD/arrow keys and you minions will enter there. Once the doors are open, your selected minions will spawn at a random entrance instantly.. Thanks for the kind words :)

Thanks man, i appreciate it

Thanks dude, i played your game too and its awesome!

Thanks man, my initial thought was that the cursor shape would make an interesting twist, but i appreciate the feedback