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sketttt

10
Posts
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A member registered Jan 11, 2023 · View creator page →

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Recent community posts

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

Second page of text isn't fully visible unless in fullscreen.

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

Storyline is strong and narrative is detailed

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

Only one of the routes is fleshed out and it isn't finished, there is also no visuals.

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

Complete the pathways other than sons room and also add graphics.

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

Some of the spikes don't kill me when I touch them, think it was the spikes that obstruct the second moving platform

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

Animations and visual style are entertaining, also like the shop feature where you need to work to unlock the double jump feature

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

Double jump doesn't feel very responsive, quite delayed, I also feel like the character falls too slowly which makes the platforming quite easy.

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

I would definitely make the double jump more responsive, and the health bars don't serve a purpose yet as the spikes instakill me so maybe implement health system. Some of the spike hitboxes also need fixing.

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

Didn't encounter any bugs

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

I really like the canvas texture of the background and my guess is that the graphics aren't quite complete but they look like they have lots of potential to look great.

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

Not very obvious what the purpose/win condition is, and why you are collecting the bush things

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

Finish graphics, and maybe make clear what the objective is, also make boundaries more clear but I assume this will be fixed once graphics are done.

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

Bugs with some of the links to other scenes (market square) - I am also stuck in a loop of the police officer following me.

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

Storyline is strong

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

Grammatical errors and buggy links, also no imagery

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

add some imagery and fix the issues going on with market square etc.

I would also go back and fix the grammatical errors.

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

Don't think I encountered any bugs

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

Definitely the graphics, you have drawn a lot and the scene is also huge, also the interactivity of everything in the scene - dialogue is a nice touch.

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

Not quite sure what the aim is, the stars help guide me but haven't found anything I can do. Also my character is painfully slow

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

I would increase the speed of the character and maybe add some pointers to guide new players through

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

One of the branches on the right has an inconsistent hitbox where you can fall through.

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

The animations are really clean and the light feature is aesthetically pleasing, the tree also looks really good.

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

The game doesn't feel challenging enough and is also a little repetitive (however I understand that the next stage isn't unlockable yet)

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

One thing to mention is that the source of light only aligns with the lamp when the character is moving right, not sure how easy that is to fix. I also think the enemies could be made to be more of a threat, maybe a health system or something.

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

the only inconsistent thing I encountered was that occasionally I would get the ending screen while falling through the platform so the second half of the level was off limits.

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

I think the wall jump is a fun mechanic and it feels nice to use, aesthetically, I really like the fog  and the animations are clean.

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

The walls that are able to be jumped off of cover the wall jump frame of the character which is a shame. The falling platform is also inconsistent as sometimes it sends me through but sometimes ends the game.

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

I would change the hitbox on the ending to allow for people to drop through the platform consistently. I would also give a hint towards what the floating bubbles are as I'm not quite sure what their purpose is.

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

No bugs - if you don't count the unreliability of the rockets and the moon hitbox.

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

I think the UI is a great touch, especially the ability icon.

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

I think that the hitboxes are inconsistent and the alien also loses sight of me sometimes and won't follow me.

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

I would say that the left and right controls are a bit too responsive, difficult to steer sometimes, another thing would be to make the missiles work properly.

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

Didn't encounter any bugs

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

The eyes are the best part, interesting feature, also like the interactivity of the environment.

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

I think the visuals of the walls and furniture are the weakest parts as they are plain blocks.

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

I'm confused about the blocks at the end, not sure which pattern to make with them so I just spammed click, maybe a clear sign on what to do there?