Should probably make it only trigger once until the mouse button isn’t pressed, but ye that’s a good start
Dunno how OP couldn’t figure it out originally tho, since it’s a pretty simple concept? Oh well.
Sure thing and thank you: the game’s jam page is here
You can also see it on my profile, I don’t have many games there.
Yeah, godot doesn’t really love old gpus haha. As for the web build, it was my original intention, but the graphics wouln’t work the way I wanted them to. It was only around the end that I added an option to disable the tings the web engine didn’t support. I will definitely make a web build for the first update of my game.
I would make a web build and add it to my game’s github, but that’s probably against the rules, so I can only wait.
Thank you for informing me about this! Have a nice day