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skarparts

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A member registered Sep 13, 2023 · View creator page →

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Really fun game! I love the visuals, Lucy is so cute ( and definitely not terrifying at all! ) 

The game is straightforward and fun, it reminds me of a mobile game I would play as a kid. I really appreciate the art and animation done for the game, along with attention to aesthetics and other visual elements. It really enhances the experience, and the narrative is so fun because you start the game believing it to be innocent, and then it turns out to be somewhat scary!! Really good game!

I do not TT

I feel like I have to know.. which game ??

I find the concept of this to be really fun and light-hearted! A dating sim with different subjects is a fun idea and I'm glad you went through with it. I wish it was in a different format like a typical visual novel would be (maybe using Unity?). Along with this, some of the dialogue feels a bit forced, so I would try to place a bit more focus onto creating more fluid, natural-sounding conversations and pacing. For the most part, I really enjoy the game, and I love how you're able to make dumb puns towards the characters (like a-cute angle), it really adds to the fun nature of the game!

Whoa!! First of all, the aesthetics of this game are incredible! I really loved the dialogue as well, it was really interesting to hear the two characters interact, and I enjoyed being able to control the conversation with the options. The game itself is really well done, and everything feels extremely well thought out. The production is amazing considering the limited amount of time we had!! Extremely impressive imo!

This was a really interesting game!! I love the narrative a lot, and I especially really like the ending line, "Tomorrow you'll wake up elsewhere, but happiness awaits you there as well." The game itself is really nice, as you explore different lives and the joy that comes with each. I also really enjoyed the background colors changing with each different life, it was a really nice touch that helped me keep track of when lives would change (although it was a bit confusing at first, I was able to understand after a few times of changing lives.) Overall, really effective game & I love the message!

Really interesting game! I played a couple of times, but in my first round, I was extremely stubborn & refused to release the entity. By doing this, I feel like I got the full experience of the game, learning more about the entity and its connection with me. I really liked the different formats of dialogue, such as having texts and conversations with a computer. It made the game really interesting, as the different settings provided variety. I feel the narrative in this game is really effective, and I enjoyed playing it!

Really interesting game! I liked the progression through each day, and it felt really realistic as there were moments of intense stress and moments of joy (like getting a parfait!). The ending was somewhat sudden, but a build-up was present. I felt like I knew about it beforehand due to reading the description of the game, but I didn't expect it to be a death. Overall, I feel the game is really well done, my only complaint is minor grammatical errors, but the narrative itself is really nice!

I really enjoyed this game! The visuals are aesthetically appealing, the dialogue is fun, and the plot was engaging for me! I had some difficulty with the options, but mostly because I don't have any wrestling knowledge/had difficulty choosing what I think she'd like. Either way, I really enjoyed the game and had fun playing! Unfortunately did not get chosen :( my worst fumble yet. 

This is really interesting! I personally really enjoyed the story & interaction between the player and the abyss/shadow. I played through this twice, mostly due to how much I enjoyed the dialogue, and got two endings: The Normal Ending & "Good Ending" (I'm assuming?) 

It's really interesting that the truth that the shadow was trying to hide was a suicide attempt, and I enjoyed the mystery of trying to figure out what was being hidden throughout! The graphics also really enhanced the gameplay and kept me engaged. Overall, I really like this game! I definitely want to try to get the third ending too, as I feel it would probably answer some of the questions I have (the main one being who is the void in relation to the player/in general?)

The game is about a robot talking to a girl and discussing the world around them / what happened to it. I got the ending where you (the player) see ruins and end up trying to kill yourself (?). 

Overall, the theme and aesthetic is really effective! I enjoyed the art (a lot!!!) and the color choices for both the visual pieces and background are really nice. (Along with that, the text down here is really effective too!! Connects with the robot/computer theme really well.) I had no interruption with playthrough, and really liked this game :). 

The game is about a young boy Liam who seems to have trouble making friends & prefers to watch birds instead. I enjoyed the motif of birds throughout the story, as I got an ending where Liam makes friends with some birds. 

I understand that the game is still a work in progress, but having it in an outline format felt a little distracting to me personally. I'm excited to see where this game goes once finished, as I really enjoy the family interactions and dialogue, as what was provided so far feels really natural and cute!! 

Ohhh this is sosososooooo cute!!!! I love this!!

The game is about helping a little quail named Tod make some friends! I got the ending where he made friends (yayy!!!) I really enjoyed the illustrations and sound effects, as they really helped make this game seem fun and cute!!! This felt like a flash game I'd play on my parent's computer when I was younger, so it made me nostalgic somehow?? It's really cute though :). 

I had no interruptions with playthrough, but I do wish there was some exploration into the background/font, as it could've enhanced the theme more. Overall, I feel this game is really successful though!!! 10/10 :D

Wow! This game is *extremely* well done & engaging! 

You play as a storekeeper before & during the apocalypse. You maintain a daily routine, and through it, you watch the slow descent into the apocalypse as strange creatures begin to take over, one even entering your store at some point. I ended up getting the 4th ending: Resignation, where I gave up being a storekeep and went to visit my family. Overall, the game is extremely engaging to me, as the routine feels like a genuine routine that you fall into as you play. First, open the store, restock, mop the floors, interact with customers, repeat. However, what keeps it entertaining are the slight changes. Personally, I loved interacting with the customers and seeing what would change, or what commentary they had to say about the changes in the outside world, prices, or how they would interact with me. 

Nothing really interrupted my playthrough, except for the photos (which I understand were placeholders for now). I really liked the fish one :pray:. I do kind of wish you could explore outside somehow? Like, if it doesn't already exist, being able to walk around and see these creatures or how the outside world looks? Since you can't really see anything due to the news coming from the words of a radio or the words of customers. Besides that, I really love the idea and execution of this game! It's really successful, and I definitely wanna try to get all the endings!

You play as a kid who gets transported to a different world, highlighting clouds and fairies. I got multiple endings as I played through, the first was the "I don't believe in ghosts" one, then the one where the cloud city got destroyed. As I played through, I hit a point where the game was still in an outline format, which is understandable because it's still in development, but it was still a bit sad since I was engaged in the story. I wish I felt like the choices were a bit more meaningful but also guided? I didn't really know how to "save" the city necessarily, so I was just stumbling through daily activities and ended up destroying it. 

Overall, the game has really good potential and I'm excited to see where you take it

You play as someone who is lost in the ocean. I got the ending where you remain alone despite trying to reach out and connect with people. Overall, the theme helps reinforce the idea of the game in a successful way, using aesthetic decisions such as visual art, color, and a different background. The ending I got also had an effective mechanic, using clear to emphasize the "alone" nature of the player, as you are left with only the text, "Again alone. With no one who cares." Along with this, you have the blue/black void remaining underneath, creating the sense that you're stuck underwater and alone, which is a terrifying thought to me.

Overall, the game is effective in what it tries to do ! There are minor suggestions I would say, such as using line breaks a bit more in your text so it isn't just paragraphs and allowing for a bit more exploration. 

This game was interesting! 

You play as a little girl writing in her diary and it seems to be near the end of the world. Her parents are researchers / trying to help people around them, and the little girl mindlessly listens and writes about it in her diary. I got a (kind of) ambiguous ending, as it ends on a drawing the little girl did in her diary of a bake sale? I'm unsure if this was intended or just an error with ink/formatting, but overall the game was fun!

I enjoyed playing as a little kid, and found the options & interacting with (my) parents fun! I think the formatting and dialogue could be improved upon, as some parts seem a bit stiff/forced. The little drawing I saw was really cute though, and I think if more of those are added throughout the story, it could be really immersive!

Overall, I like the direction this game is headed!

I am obsessed with this game :eyes:

 This game is about you on a date with a vampire (?) type person, and you're able to interact with them and learn more as you progress. I got the ending where you become their pet and survive (?). Overall, I am completely obsessed with the way Sybil is written, their dialogue, descriptions, mannerisms, etc. are all so charming & alluring. I wish there was art of them, but also leaving it up to the player's imagination combined with the descriptions is also a really strong choice and keeps the player engaged. The background and text colors were also really effective at creating the atmosphere. 

I definitely want to see the other endings, but overall I really love this one!!

This was fun to play through, a little unnerving though! 

You play as someone working in a corporate office who has a (creepy) new boss that seems a little too obsessed with you.. I ended up getting the ending where the boss kidnaps you in the woods, but you break free and report him to the police. The scream audio was very effective! It made me feel unnerved and immersed in the playthrough.  

The mechanic of using different days is really engaging! It makes the player await what could possibly be coming each different day. I also really enjoyed the visuals, as it helped me feel more unnerved and suspicious of the boss, such as the "smile" photo, I was instantly grossed out (lol). Overall, I really enjoyed the game!

This was really intriguing! 

The game itself is about the player, who is a tiny human, exploring a giant's house, and basically dies a bunch of different gruesome deaths depending on where you go/what you interact with. 

In my first playthrough, I got the 3rd ending: Pests, where I got poisoned for drinking leaf water :(. The second playthrough I got the Pasta death. The death scenes really stuck out to me, as they are extremely well done through the animated media. Along with that, the descriptions and audio really help with the player's immersion. 

Overall, nothing really disturbed my playthrough, besides the fact that I'm a bit sensitive to gore. Despite this, I really enjoyed it and think this game is really successful in what it tries to do :)!

This was a really interesting game! I basically played as someone who's task is to shut down a machine/computer that has caused the death of multiple crew members (due to their low productivity and high consumption rate of resources). At first, I got the ending where you "kill" the machine, which felt hard as it began to beg for its life. On my second playthrough, I got the ending where you "save" it.

I'm not sure if anything really hindered my ability to enjoy the game. I did notice one typo during it, but it was something minor like having two "u"s in a word. Besides that, the game was really enjoyable and the aesthetics (font, color, sound, etc.) really pushed the theme and immersion of the game. Along with that, the writing also stood out to me. The dialogue felt realistic and enjoyable. Great game overall :) I really like it!

Really interesting! I think the reveal is effective, and makes you feel bad for Amanda, as you realize that she was sent to a conversion camp by her own parents. I'd be interested in seeing the main character, Sarah's, thoughts on the matter, maybe exploring how it impacts her relationship with her parents? Does she support it? Is she against it? However, it's also effective to leave the player with just that reveal, leaving up to the imagination how Sarah felt exactly. Along with this, there are a few typos, but they can easily be fixed/changed. The descriptions are also really strong & realistic! I enjoy being able to explore and figure out more and more as you progress. I'm excited to see where this goes if you do more with it :D!

This was really interesting! I really enjoyed the writing, how intense and deep everything felt. The whole experience felt like battling mortality/existence which was really interesting. I got Ending 1: In Vain, which has a really interesting turn? You basically want to be immortal and ignore the incoming issue of the void, but it ends up catching up to you regardless. I definitely want to play through more of this, as its really compelling! The story & writing work really really well for this :)

I really enjoyed this game! I played through a couple of times but wasn't able to find Jerry :( Really wanna try to though!! I liked being able to choose what kind of dog it was, as I was able to make it like mine irl (a chihuahua!) which helped with my immersion :D!! I feel like there were a bit more warning signs before you're about to die, as it got a little frustrating that I would walk in somewhere and instantly die. Overall though, the concept is really intriguing and I like it :D

The ending is really interesting! I find the entire concept of the game really interesting, as you play as an old person with Alzheimer's going to an art gallery, eventually finding out you were the artist all along. I like that you have to really push to figure out the twist, making the ending more meaningful. I also enjoy the fact that you can decide your own perspective on things (choosing between enthusiasm and "begrudgingly"). Overall, really well written and very interesting :D!!!

I enjoy the writing and atmosphere of the game! It feels very dark, intense and sinister. My first playthrough, I got an ending where I got shot & hid in the coffee shop. The ending was very sudden, which felt a little disappointing for such a descriptive game. Going through other endings, it seems the same for those, and I wish there was a bit more substance added to the endings. Otherwise, I really enjoyed the game and think the writing stands out really well :D

My first playthrough, I got the ending where VAL presumably kills themself? I really enjoyed the format of the game (with speech being in textboxes), and the world building is really well done! I feel like there's a lot to learn if I keep playing through and going down different routes.

I got the Miguel O'Hara ending my first playthrough, which was really funny to me, not at all what I expected. I feel like there could be more dialogue beforehand to lead the player into expecting something more for that route. After a second playthrough, I got another ending where your partner leaves you after an argument. I personally really enjoy the dialogue of the fight, and feel like it makes it even more intense. Overall, I really like it and I love the humor of the game! :)

This was interesting! I did the route where you question him and nothing happens/you remain safe, but was curious to see what would happen if you didn't say anything to him. The second playthrough, I got the ending where he chases you down the alley (and presumably kills you?). Very creepy!! Although "It's hi. Ten shots of expresso mf." was funny to me. Overall, really liked it :)!!

I love this! I got the Medical Master ending :D I really like the process of collecting ingredients and the way it leads you into certain scenarios (such as the wild animal!) I wish there were more opportunities to do more with this, but it works well for a short game as it is right now.  Overall, I really like it :D

I like the silliness of this game! It's simple, but I feel like that adds to the adventure, as you (the player) are just a silly little duck that travels & gets a name!! I wish there was more you could do, but overall I like it! I like how some of the endings tie together & I liked being able to choose the duck's name, very silly :3!

I really enjoyed this!! The story is really fun, you explore a tower with an interesting Narrator explaining your every move. The way the Narrator speaks/the game is written really adds to the experience, as it adds intensity, humor and interest with every decision. Along with that, I really liked the humor in this game and it really made it enjoyable to play :D!! I also loved the part where you can climb up birds & you even end up getting a hotdog at the end!! Very fun :D

I really liked this! The story was interesting & intense as I tried to make sure I/the character didn't die. The writing stood out to me, as it's really well written, the descriptions are really strong and add to the immersion the player feels throughout the game. I got the route where you live & get exiled for 5 years, and liked that you can get the assistant to vouch for you. Really good:D!!