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Skalf

8
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A member registered Jul 14, 2019 · View creator page →

Creator of

Recent community posts

Loved the idea of switching bodies but i want to give a honest and constructive feedback so im gonna point out somethings. I think the gameplay ideia of switching bodies and having to manage your health to kill enemies and later your self is pretty good, but the gameplay is really repetitive and when you win the round, you could just make a anoucement of the next wave an continue the game as the last character you got instead of restarting it. The map of the game is pretty big, i liked it, but didnt found necessity to doing it so big tho. You should add a health bar too so it gets more strategic and less "pray that i dont die" thing. Also could add a pause/menu button. Last thing is that the menu buttons are bugged, when i click tutorial it goes on options menu and when i click start it goes on instruction menu, took me a while to start the game. Overall, its a pretty good idea but could have been developed better with proper organization.

Very interesting and fun game, but it could have a background music. Besides that i think you could add some animation when u dismantle the food so it looks more smooth. The idea is very original and loved the challenge to have to remember things. Overall, pretty good game, great job! :D

Pretty good and challenging game, i had troubles on doing the last puzzles but it was really fun! Loved the baterry mechanic too. Some down sides is that it doesnt has any music, the sfx of the robot is really repetitive and it could have a "you won screen" tho. But besides that and taking into account that it was made by one person in 24h thats really good.

thanks for the feedback! We thought it would be more fun if the game was more foccused on managing the chaotic spawn of chickens instead of a more strategic "lives" game. But we could definily made it more fun to play if we had more time.

thanks for your feedback, i would love to try your game too!

Yoo, thats a pretty creative game and a hard one tho. The slap mechanic is really funny. Couldnt find the 2° ending, but had a nice time playing the game. i got some bugs that the "remaining coins" just go increasing and in the final level i got like 9 remaining cois and picked up 2 to win lmao. And i found a spot that i could see the TV and control the dummy, that made it a lot easier but its still hard to control him. The idea of playing as the coach was pretty good and the music fits good too. Overall its a really fun and well made game, good job! :D

the inicial music could start more smoothly but it fits pretty good with the game, the dialogue sound its too loud, the art and the customers designs are realy good. Could have a tutorial or something to explain better the mechanics, because i felt really lost in the first 2 days and even thought i was guarded then suddenly i was robbed (i hired for accident tho). Could have a bargain mechanic too, but with the time that was given to us i think you guys did a pretty good job :D.

Soo, i think the ideia of playing as a fog of war was pretty creative and original, BUT, the game it self need more enjoyment and a better tutorial because i felt lost in the first 2 minutes of the game, i was clicking into things without knowing what was going on or what was happening, i even thought i was destructing the wrong buildings. The game is nice, but it needs more obstacles and mechanics cause just clicking into things was just boring. Dont want to make u sad, just trying to give a nice feedback, but besides these things, nice work guys :)