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SirQuartz

4
Posts
A member registered Oct 11, 2020

Recent community posts

Ahh, now I see, thanks for clearing that up!

Interesting, I just noticed that too. I'm not sure why the pack and the screenshots are different. Maybe it's a shader?

(2 edits)

You wouldn't need that for day/night cycle. It would actually be easier and much faster to just apply a filter/shader over all the tiles at night to "dim" them. Almost certain that's exactly what Stardew Valley does for night. There is no practical reason to create a night variant of every single tile.

Hello, I'm really liking this asset pack, however, one thing I've noticed is that almost all of the modular cliff tilesets are missing a tile. This causes standard 3x3 bit masking with autotilers to not work properly when using them. It's the only modular tileset in this entire pack that is missing this center tile, but it causes it to not work correctly.

The "winter" version of the modular cliff tileset is actually the only modular cliff tileset that has the correct tile where it should be.