You should be able to just open the .love file. Drag and dropping it onto the love2d executable should also work.
Sintel
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Hi, I don't have a mac to test on so I'm not sure myself! You can also try to use the linux version which you can run after installing love2d from here https://github.com/love2d/love/releases/download/0.10.2/love-0.10.2-macosx-x64.z...
At this moment i do not account for different machines, the fact that it works well is really just because love2d is doing a good job.
I didnt follow any guidelines. The math is pretty simple (i.e. convert bpm to timing intervals and some basic checks to assure that it stays in sync). If u have any more question you can hit me up on Twitter!