Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


A member registered Aug 03, 2016 · View creator page →

Creator of

Recent community posts

of course!

I really don't mind! That's how I learned as well. Most of the things i do are open source for this reason.

(1 edit)

Hi, if you get me your twitter/discord (or some other place i can DM) I will give you a key

very cute

I'll send u a key if you provide some contact info, since itch doesnt allow DMs :>

Glad you got it working! Enjoy and thanks for your patience :)

I added a version just now. It's a bit troublesome because you'll need to install the right version of LÖVE yourself. (I added a link with the install instructions) 

Let me know if it works, since i havent tested it.

Oh, I kinda forgot about this, I'm so sorry!

I have some free time so it should be up in the next few days!

At this moment i do not account for different machines, the fact that it works well is really just because love2d is doing a good job.

I didnt follow any guidelines. The math is pretty simple (i.e. convert bpm to timing intervals and some basic checks to assure that it stays in sync). If u have any more question you can hit me up on Twitter!

I'll look into it. It might be incompatibility with your gpu. Can you send me your specs?

working on it! should be included with the next update.

I think its very nice my stupid game could be used to teach motor skills! If you're still doing this i can provide you with a version that doesnt have the drunk effects.

this is so unique and cute!! I love it
I have no idea whats going on though

This is harder than expected. I got to 14!

Can you post a link to the entry so I can rate it?

(3 edits)

The demo exceeded my expectations! Really great stuff.


  • The audio design is *really* good. Every sound is satisfying as hell!
  • Artsyle is great. Palette and mood are just right.
  • Sassy dialogue.
  • Music/ambience is top notch.
  • Voice bits. I love them so much.


  • The lock mechanic is not really a challenge and doesn't really add anything.
  • This is a very personal thing, but non-pixelart things really stand out. Examples: the electric wire, the Gnarcier spike, the foliage animation. In general everything that is at a higher resolution than the pixel grid. Sub-pixel parallax doesn't bother me as much because it helps smooth the camera movements.
  • Why am I picking up all this stuff ;_;

All in all I really enjoyed the demo and I was sad that it was over. Can't wait to see were you take this!

Great game, Fast paced and quite addicting. I feel really sorry for my spacebar when the bonus comes up!

Nice prototype. I'm a bit disappointedby the lack of psychedelic rock music though. The graphics are very charming, will follow!

Interesting game. Exploring what effects night/day have on the creatures was interesing. It was somewhat confusing how much I was affecting the game tough.

Cute graphics!