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SpunkyDude

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A member registered Oct 11, 2025 · View creator page →

Recent community posts

First

Sooooo awesome!!! Really incredible attention to detail with player interactivity.

Ah! I totally thought I had already tried using null, that works!! Thank you for your gifts O Wise One

Ayee this is exactly what Glambandit and I are working on! It's our first time using Decker, here's hoping it turns out well. All your stuff is soooo cool, I can't wait!

(1 edit)

Hello! I have a draggable canvas that I would like to toggle from interact mode. I have tested this with a canvas and two buttons. The first button is scripted as follows:


on click do

 canvas1.draggable:"true"

end


This acts as intended, making the canvas draggable. The second button is meant to make it NOT draggable. I attempt this with the following script:

on click do

 canvas1.draggable:"false"

end


When this button is pressed, the canvas is still draggable; in fact, I have learned that any text in quotes (ex. "beedeebadoo" or "shoobyflooby") will still make the canvas draggable. What would the proper syntax be to make the canvas no longer draggable via a scripted event?

Thank you!! Big fan of your work :)

It's so beautiful to learn