Okay, I can do that!
SilverKojin
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So if you already have noticed the fire boxes light up when you press the top button. You can use the fire boxes to reset fireball's "ticks" I'll call it to 2 when it touches the lit up fire.
So you shoot a fireball a tile before the buttons, the fireball is able to bypass the switch blocks below since the button isn't pressing pressed. As soon as the fireball is up there, step on the bottom button up until the fireball reaches the the top floor. While it's up there, quickly lit the fire and stay on the bottom button up until the fireball passes the wall. After that, to get the switch, step on the button again and for the generator don't.
I know that was a lot, but that's my fault on my end for thinking this level was a bit to easy when my brother beat it in at least 4 tries.
So you basically want to throw a fire ball at the dark looking box which will it lights up and you will hear some type of elevator ding sound telling you that you have opened it. It's probably the filter I'm using, but if you press 0 you can off the filter to see the color of the light above the elevator door which indicates if the elevator is opened or not.
With all that being said, I will try to find a better way to show what needs to be done.
You have my rating. Love the graphics, gameplay was not bad either.
Here's mine: https://itch.io/jam/brackeys-12/rate/2972291
I got you, I had to your counter :)
Here's mine: https://itch.io/jam/brackeys-12/rate/2972291
So the goal was to collect the Drive Stone which is located in the North of the level after you collect the key in the far east. The monster counter was supposed be for a ranking system that was going to be present at the end of the map however that didn't happen. As for the sounds I'm glad you enjoyed them :D
Thank you much appreciated. The reason for the whole orc spawning is because I was trying to finish before the deadline. Originally golems were supposed to spawn during the strom but I had to scrap them for the time being. And the reason for the rain inside was purely cause I didn't had a better idea to keep you on your toes while traversing the cave...
I created a zelda-like game and I need feedback! Something looks off put I can't put my finger on it!
Here is the game here: https://silverkojin.itch.io/quest-for-the-stone


