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Sicasera

45
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A member registered Jun 13, 2020 · View creator page →

Creator of

Recent community posts

We definitely want to explore the impact of other playthroughs impacting the one you are on in the future. Thanks for playing through the game.

Haha, thanks for playing.

Music was peak, visuals great, gameplay on point. everything you want from a game jam game. Well Done!

I really enjoyed everything this game has to offer. I love Enter the Gungeon so this was right up my alley all ready. The music was banging, the artwork the right level of cutesy, the gun play great. To pull all this off in 1 week is impressive.

I found myself thinking “just one go, I’m sure I can find them all this time.” Good job.

movement and shooting mechanics are very smooth. I must admit I cheesed it a bunch by using the wrap around mechanic. The randomness of the bullet spread meant I was risking getting closer most of the time. Very nice!

very polished, and rather addictive. well done!

Quite hard, but loved digging up those idols. Very polished and loved the dog sounds chef’s kiss

Getting real minesweeper crossed with a maze vibes here. Well done for only 1 days work.

Interesting puzzle game. The dogs were very cute so you get an extra couple of points.

Wow, this is a great puzzle game. Enjoyed the music and variety of levels.

Thanks so much for checking out the game. Really cool you were able to experience the other ending too.

Thanks so much for giving it a go. I’m glad you enjoyed the story and atmosphere we all created.

Thanks for playing

Great graphics, I managed to eat a few biscuits. Rather polished for a 1 week jam. Well Done!

The artwork was great, the game has promise, but would like something to do while waiting for the biscuits to cook. and would like to know how many are in the cabinet/display case. Otherwise a fun twist on the theme.

Thanks for playing

Nice work, was a fun platformer and the sound design was great. Really enjoyed the voice over.

The level was quite nice. I liked the double jump and wall cling mechanics. The idea of adding more risk and continuing was very on brand with the theme. There were a couple of bugs on the platforms occasionally where you couldn’t move, but for the most part it was a fun game. well done.

Good point about one shot at the safe, maybe a time lock would be good. Thanks for playing and the feedback.

Thanks for playing!

Very haunting, loved the sound effects. Really nice work. The shovelling scenes were a standout.

The art is looking really good. The music is lovely and the theme is well represented. Well done.

We’ve heard this a bit now, so we might have to think of some sort of prompt to let you know that you have control over the scene. Thanks for playing.

ok got past that point, now when I climb ladders I’m forever climbing. when I got the pickaxe it went back to normal and then when I climbed back up it was again forever climbing. but this time I couldn’t get out. Other than that I’m enjoying what I’ve played thus far.

Nice simple game, well done for your first game jam.

In my longest run I managed to eat 3 biscuits. Great work for a first game jam.

Intro animation was nice, searched around in the water for a while but was unable to find anything to collect. The messages that pop up in the chat window were interesting.

I enjoyed the combat and idea behind the game. You really had to risk a lot throughout the combat and upgrades. Great use of the theme.

Cool idea for a tower defense game. I enjoyed the incorporation of the theme. Rhythm stuff is always fun, and a good way of having a plate spinning aspect. Well done!

Graphics are looking great. I’m looking forward to reading more up on the rules as I like a good auto-battler.

Made it through to wave 9. The upgrades are cool, and this was a fun clicker. A cookie health bar / visual changes before the final destruction of the cookie would have been good.

It might be just my pc, but the platformextender wouldn’t hightlight for me so I got stuck in the second room.

Thanks for playing. We’ve had a bit of practise in knowing what we can accomplish within the time limits.

Thanks for the bug report. Glad you enjoyed your time playing. Hopefully we’ll get enough players to unlock the memory fully.

I love narrative games like this. Great mechanics to solve the case! Well done!

The monster design was great, and I enjoyed the overall vibe. Well done!

Completed the available levels fairly quickly. I did find a bug where if you moved your character before the turd appeared you could effectively ignore going back to the start. Overall nice work.

Nice interpretation of the theme. Fair amount of difficulty. Loved catching up with the green balloon in each level. Managed to beat the game in 13 deaths, and only missed the green balloon once.

Thanks for playing. Yeah we found the multiple data bug, I hope you keep playing and that the ending is satisfying for you.