Hello, thank you for playing! I've teamed up with my dog, he was meant to do the sound effects but ultimately fell shot :( Since it was a bit hard for him to google stuff with no hands
Shroom_Kid
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https://shroom-kid.itch.io/trials-of-the-flesh I think I've already played yours
I'm in the middle of playing it and I have one criticism: I wish that you could have chosen for the monke not to follow the direction of your mouse, but the direction of your character instead if you very well choose to play solely from the keyboard . But the hurt animation is so funny =))) Also how cheeky he looks when he is holding something
Thank you for your eloquent response! I wish I would have made less battles in order for it to not feel as tedious + make the enemy perform some combos, yet I was not able due to time matters since I animated them myself (besides one of the characters). Actually you're the first person to report that bug with the sanctuary thingy, I'm unaware to why that is lmao, thank you
For play testing purposes it was the goal for the player to not die and have a broken build, although I could have made it a bit harder, as in those poor fellas were getting oneshotted . I was in the middle of designing a tradeoff system, but couldn't come up with something more creative than: get this item and lose this stat, so I scrapped the ideea for now, yet I'll keep that in mind, thank you for playing!
I must say the controls need a little tweeking. As in I do understand a momentum-based punishing system, you get too much in a certain direction, you lose control. Yet I feel like if I went 1 pixel in a certain direction, I would need to hold the counter key for 6 seconds before it would stop the momentum
https://shroom-kid.itch.io/trials-of-the-flesh It's a game about your kind friend tumor, very family friendly
It is not a problem from your part, I simply did not really have the time to add sounds since I focused on making my game playable. Although I wish I had invested a bit into sound design. Since it was my first game jam I had managed my time horribly and did not really lay out a plan :( Thank you for playing!
