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Shoshshyshoe

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A member registered Jul 23, 2022

Recent community posts

I really enjoyed the game! The lively visuals and animations made getting those big combo scores very satisfying.  

Though, for me, the lack of objectives made each level feel the same and winning one feels like "oh the level's over now :\". I would enjoy little tasks to complete on different levels like "don't pop a climax block until the last combo", "achieve a long run on a single combo", or "have a minimum number of points for every combo". Having pairings or animations linked to objectives would also be cool and make levels more unique. 

I also missed a bit of the banter during the levels sometimes. I think using different fonts or bubbles to distinguish dialogue from sounds/moans would better let me know when to shift my attention.

Thanks for making Monster Mind! I loved it and I'm excited to know that there's more fun in the works :}