Thanks for playing!
shnw
Creator of
Recent community posts
I love how dynamic the environment is; it really adds to the atmosphere - both the camera shaking when failing and the perspective changes are really great ideas to create urgency. I definitely had to die a few times to learn the layout of the map, but once I did, it was a cool experience. Great game!
Thanks for the feedback! Yeah, the valve was one of the last things I had to work on, but I ran out of time, which really sucked. It was my first time animating, and that really tunnel-visioned me into saying: "I need to animate this valve, but that'll take too much time."
Thanks for playing! I'll check out your game.
Beautiful concept - the tension of the peaceful exploration of space/extraction of its resources and the timer ticking down for the sun exploding is a really great idea. Once I got the controls down, many things made sense. My brain immediately thought if the robot went into the sun, it would explode; I realize why you didn't do that (a little too harsh with the controls + position of the planets I assume) - but part of me did wish for that reality.
Astonishing game; this was a really cool experience.
