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shinzlet

6
Posts
A member registered Jul 06, 2023 · View creator page →

Creator of

Recent community posts

I can't fix it now, but I realized after everyone pointed out the difficulty that there is a bug in my difficulty scaling! The game gets more difficult the longer that it is open, but unfortunately that is counted from the second that the application starts (not the moment that the gameplay level starts, which is what I had intended). The game will be much easier if you relaunch and immediately click through the title screen! (for the first 20 seconds, most pots should only have one seed in them.)


Thank you for the kind review :)

Amazing! Agreed that the movement was slow, but this was very well polished for something made in one week. Game is perfect

Very cool concept, I like that you have to use the enemy as a tool in game! It took me a while to understand what the objective of each level was, though, so some more instructions would be helpful :) Good job!

Yeah, I really should have allowed multiple squirrels in c': There is also a difficulty scaling bug - if you want to try it as intended, read the comment I added :)

Thank you for the feedback! I just realized there is a difficulty scaling bug :') if you want to try it as intended, read the comment I added :)

I can't fix it now, but I realized after everyone pointed out the difficulty that there is a bug in my difficulty scaling! The game gets more difficult the longer that it is open, but unfortunately that is counted from the second that the application starts (not the moment that the gameplay level starts, which is what I had intended). The game will be much easier if you relaunch and immediately click through the title screen! (for the first 20 seconds, most pots should only have one seed in them.)