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shikkenzo

74
Posts
6
Followers
2
Following
A member registered Feb 20, 2024 · View creator page →

Creator of

Recent community posts

Cats are always fun! I love that you can choose which one to play with!

I love the concept! My slime died so fast 😭

No worries! I still had a good time playing it!

Nice game!

Animations are so fun lol. Fun game, feels good to play.

How did you guys reach 10.000.000 points lol. Fun game!

Feels surprisingly good! I could definitely spend a lot of time playing this one lol. I also love the art style.

I was waiting for the intro to finish and I died, 10/10 game.

The art is so good, and the different sounds create a really nice atmosphere.

Sometimes it wasn't very clear which direction I had to move, but I still loved the experience.

Fun concept lol

Cool game! Loved the art, music and gameplay!

The concept is pretty fun!

The snake game confused me a little at the start. I didn't really know what to do since it felt like it was something more important than it actually was. Also, I think it's a bit uncomfortable starting the game on the pause menu.

I feel like the experience could have been a lot better with a different type of music, but it was interesting anyway.

I was a bit confused at first since the tutorial is a little rushed, but once I learned how to play properly it became a lot more fun. Love the art style!

I love the elephants lol, they're so funny. the animations.

I love the art! Each of the classes looks so cool!

The art is so cool!

Cool game! I felt like not being able to move while attacking was a little annoying, but I still had fun playing it.

Fun little game! You should try uploading a web version, you'll probably get a lot more people to try it that way!

Great game! The music and art are both so cool, and the gameplay is really fun.

Fun game! The concept, art, and music are all so cool.

Art and music are so cool!

Is the game still playable? I'm guessing something went wrong. 

I wish all my friends were birds.

Found a bug where if you try selecting two minigames fast enough both of them start at the same time. Other than that, good job!

It's so good! The story is really interesting, the dice rolls make you feel tense, and the art is so cool.

Fun little game! Sometimes it felt like I should've hit an enemy, but the attack didn't connect. I'm not sure if it's because of the collision size, but it usually feels better when the player's attack hitbox is slightly larger than the visual effect.

Interesting concept!

I love the concept! The ball might be a bit too fast for me, so I got a little frustrated at times, but I still had a lot of fun playing it.

It's pretty fun! I think it would feel even better if the drift let you slide a bit more instead of just making the turn sharper.

Yeah, the boss fight is definitely not clear enough. Anyway, I'm glad you liked it!

It's definitely harder at first (maybe a bit too much) while the fish is still quite small. We made it so the fishermen's punch animation can be interrupted by any hit and has a faster startup, while the fishing rod attack is slower and uninterruptible to stop players from just standing in front of them and spamming the light attack, which would otherwise interrupt every attack before it even starts.

Are there any specific improvements you would suggest?

I love this one! At first it was a bit confusing since I didn't know how the elements interacted with each other, but as I started experimenting, it became more and more fun to discover new interactions. Great concept!

^^

Thanks a lot for the feedback! Could you elaborate on what you mean by impact? We'll definitely take a look into that.

Interesting concept. Unfortunately, it was a bit laggy for me.

Nice game! I had a hard time upgrading my ship because I was always in need of repairs, but the gameplay loop was fun and satisfying. I also love the art style.

I love it! I really like how the tutorial was integrated into the narrative. The art was cool, the main mechanic was fun, and the short story was interesting.

Thank you! We all love the fish with shoes!

The art is so cool! I think the combat would feel better if you had a 3-hit combo where the attacks come out faster instead of having the same delay between every attack. A bit more feedback on the parry would also be nice.

The movement is so fun! Maybe it's just my perception, but I feel like there's no coyote time, and adding it would improve the game feel a bit. I love that you don't automatically lose when you collide with something. (I would be the one to order 1000 pizzas in this situation)

Visuals are cool! It gets a bit repetitive after a few floors without anything happening, but when something different finally happens, it becomes a lot more interesting because of that. I think adding a few more sounds, like the lights flickering, would help build tension and create a more intense atmosphere.