Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

sheyway

11
Posts
3
Followers
9
Following
A member registered May 25, 2025 · View creator page →

Creator of

Recent community posts

Thank you! Yeah, it does get pretty chaotic haha, that's a good suggestion. I don't think I'll be coming back to this one for now, but I'm working on something similar -- will keep that in mind.

Oh man, I have a backlog of unfinished projects going back years, but there's one in particular that I haven't quite given up on:

The Salamancer (working title)
A sandboxy top-down shooter roguelite 
Inspired by Besiege, The Binding of Isaac, Bubble Tanks, Magicmaker, Vampire Survivors

You play as Seraphina Salamancer, a salamander witch who is shrunken down to the size of a mouse in a brewing mishap and lost in the wilds, armed with a special wand. The player physically builds the wand out by growing new branches. Early-game branch types have simple effects like firing a small projectile, but a wide variety is unlocked as the player progresses, including directly offensive ones like bounce and split projectiles, but also support branches that provide special effects to attached child branches, and eventually physics-enabled branches that can rotate independently, detach, and even push or block enemies, allowing for some pretty neat mechanisms. Progression is roguelite-ish, you explore a procedurally generated world, unlocking new branch types and routes for subsequent runs.

I've been working on this on and off since like 2022. I have vaguely playable prototypes for most of the core mechanics, now I 'just' need to put all the pieces together and fill in content. I know the game will be pretty niche, but I'm really passionate about it, and I hope to have something to show before the end of the year.

That boar is super cute! Too cute to hunt anyway haha

The production value here is incredible, the art is so charming and I love the chiptune Whip It haha. Wonderful!

Thanks for playing! There's a lot going on but at the same time very little so I'm glad it comes together somewhere in the middle.

You're a lifesaver, thank you!

This was a lot of fun! I really like how you translated the graphics and physics from the original, it feels completely at home on Pico-8. I managed to get a perfect score of 11100 after a few tries, nicely balanced. Also, I appreciate the detailed dev logs, it's always fun seeing the process.

Love it! Nice work

Lovely game, I had a lot of fun with it! I really like your take on the theme.

Fun game, nice work!

Wow, those are some great ideas! You definitely picked up on the vibe I'm going for with the game, and each of those would fit in perfectly. I'm impressed.

I'm a long way from doing anything real with this project (or any other, for that matter), but I'd be interested in collaborating on something down the line. Do you have an email/discord/etc where I can reach out?