Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Shaun Bebbington

126
Posts
3
Topics
19
Followers
220
Following
A member registered Apr 04, 2018 · View creator page →

Creator of

Recent community posts

I have questions...

I'm glad that you enjoyed the issue.

Yes, the SpectraNext is mind blowing for sure. Hopefully I'll see you at a future meet.

The mouse controls on THEC64 etc seem a little sensitive. Could you alter this in the menu perhaps?

Also, it is better to play on keyboard + mouse I think, but THEC64 Mini doesn't have a working keyboard. At least they can play the game with this file.

Here is a Commodore Joystick Map file for THEC64, THEVIC20 and THEC64 Mini, with a mouse. Name it like `wolf64.cjm` and put it in the same directory on your USB drive as the wolf64.d64 file.

T:Wolf64
A:Kweepa
X:64,accuratedisk,fullheight
J:1M:
J:2*:W,S,A,D,SP,1,J,L,,2,3,4,,,

It maps THEC64 Joystick as follows:

Port 1:

USB Mouse as 1351 Mouse

Port 2:

Up, down, left and right: W, S, A and D

Left fire: Space

Right fire: 1

Left triangle: J

Right triangle: L

Buttons at the back of the joystick: 2, 3, 4 and THEC64 menu

(2 edits)

Hello. I improved your CJM file for THEC64 and THEC64 Mini:


T:Lemmings Reloaded
A:Lunatic Labs
X:64,driveicon,fullheight
J:1M:
J:2:JU,JD,JL,JR,JF,JF,P,S,,RS,,,,,


It works with THEMouse and most other simple USB Mouses.

Tested with firmware version v1.6

Excellent. Reminds me of Connect 4 we'd play on the BBC Micro at School

Excellent. This is what the world needs right now. I'll continue with your new utility.

I'm happy to report I'm writing a book using the Bow Commander text editor.  I've found some work arounds to the issues I had. Which is nice.

I am using 0.8.9 yes. And it's FAT 32.

It could also be a memory leak somewhere, or saving little and often causes issues?

The whole card would not read on Windows or Mac; Windows reported it as corrupt. I could read the file okay in Bow Commander, but if I could not transfer the file to Windows then this is not good for me. It was when I tried to copy the file to the root that the issue happened.

I am looking forward to the new version.

(2 edits)

Saving seems to make the SD Card unreadable on Mac and Windows. Bow Commander is the only utility I'm using at the moment other than to load via divMMC - could you look into this too please?

I have just tried to back up my .txt file to the root directory: what has happened is that the contents of text that I have written has overwritten all of the file and folder names and corrupted each of them. So the first word in my text document was `humanity` and this became the name of the first directory on the right pane.

(1 edit)

Some more feedback: when making a directory, I find the prompt at the bottom of the screen remains and it does not revert the numbered menu items.

An easy fix might be a way to refresh the whole browser under the menu system?

https://shaunbebbington.blogspot.com/2026/08/best-or-good-enough.html

Some more feedback on the file editor. A line delete would be useful, something like Symbol shift + D perhaps?

Also, if you could add support for < and > characters too, I could write simple HTML pages just for fun with it. And perhaps a Symbol shift + I or T to tabulate (i.e., two or four spaces).

Either way, it's useful enough for me to work with, so thanks :-)

Thanks for the new version with extra characters. Some small bugs still to resolve: when you enter a line with has more than 65 characters and you press enter, the same text is shown on the "new line" - press enter many times and move back up and the copy disappears. I am using (currently) a Sizif 512 clone with divMMC built in, and am using the Pentagon machine settings.

Hey, that'd be great. Thanks!

Hi, if you can improve your text editor, I could write my review of Bow Commander on the text editor. I'll need full punctuation but single and double quotes, and semi-colon as a minimum.

Have you made any games for the unexpanded Sinclair Timex TS1000?

160! This is an amazing achievement

Thanks.

OpenSE BASIC community · Created a new topic SiZif 512

I now have a Sinclair clone with the oper of OpenSE BASIC; hopefully I can make something with it. Perhaps a simple text adventure?

This is a fun puzzle game that I need to load again.

Another great issue!

Thanks for taking the time to read it :-)

We can't wait for your upcoming project. Keep up the great work.

Thanks for your game!

Great little game, thanks.

Excellent fast-paced arcade game. Great work Rob.

When I load this game, I see a lot of ULA snow. I am using a Sinclair 128K + to load it.

I really liked using a QL when I had one. A shame that I don't anymore.

Congratulations on this game getting a coveted Break Space "Ace" award in issue five :-)

Thanks for your games :-)

I'm glad you enjoyed the features and the issue!

I've asked this question in the past, and then I joined the team from issue two onwards.

May I ask if you would make a donation to either Mind in your local area, or a suicide prevention charity, if you like my reviews. A small donation of £1 is very welcome and could help support someone in a crisis.

I'm glad you're enjoying the mag. I enjoy helping to write some of it too.

Good start to this project; I see that you have all of the nuts and bolts in place for the game engine, minus the enemy sprites and sprite movements.

One suggestion is to have a Classic and New mode, as follows:

Classic is the same platform lay out per level

New has different platform lay out per level

I had no idea that Old School Gaming website had been revived. Enjoy my review from at least 10 years ago: https://oldschool-gaming.com/metal-dust/

Also, RIP Jason Kelk. We still miss you.

It's a very good game too.