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SHANGTI

45
Posts
1
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5
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11
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A member registered 60 days ago

Creator of

Recent community posts

Ah, that makes sense now! I’ll definitely experiment more with this in my future game projects. Thank you so much again, truly!!!!!

I’ve been thinking about this point you mentioned for such a long time that I just couldn’t hold back and had to reach out to ask you about it again! I believe what you said strikes at the very core: granting players agency is, in a way, like "truly crafting a living set of rules". Take Minecraft or the game of Go as examples—they let players make choices that directly reshape the world they inhabit. It sounds easy in theory, but I haven’t yet figured out how to translate this concept into concrete, playable reality.

What strikes me about this game is that even though the controls seem incredibly simple on the surface, you’ve integrated player autonomy into the experience so seamlessly. If you’re willing, could you share what your team was thinking during development, and specifically how you grounded and implemented this kind of "autonomous, creative agency" within this game? Thank you so muchQWQ!

Huge thanks for your thoughtful and generous feedback! It’s spot-on and cuts to the chase, but so kind—just like a gentle whale! QWQ This is precisely the key challenge we’ve faced, and a user interaction direction we want to refine and break through with post this game. Your proposed solutions are really valuable to us, and we’ll make every effort to test them out in our next work!! Thank you for opening up to us so kindly! We’d love to keep getting your feedback down the line. We have plenty of time to work together and connect! Thanks again OwO!

Hahahahathanks! Whenever I see you, I instantly think of that super adorable Christmas game. It’s just wonderful, absolutely wonderful—it left such a lovely impression that I still can’t stop thinking about it!OwO!!

OwO!his was indeed our attempt—thanks for trying it out!

Thanks for trying it! OWO

A unique angle to approach the theme—it gave me a vibe of mental resonance, and even a fresh perspective to think about things. Fascinating!

I’m genuinely curious about why this game is so addictive! Could I ask if you had any special considerations during development? Or what was going through your mind when you were designing it—if you don’t mind sharing, that is! It’s honestly incredible; it’s by far the weirdly most addictive game I’ve played lately!

funny!

旧浪微波笑死,说真的老师们不考虑出一套游戏里的人表情包截图吗,表情都太搞太有意思了想用哈哈哈哈哈哈哈!

I’m so glad to have stumbled upon the heartfelt bond between you and your dog within this game. I believe this is one of the most vital meanings of games as a medium of expression—they help us preserve the unique moments and spaces where our emotions reside.

Such an adorable bedtime story—so clever and whimsical! The art style, the wording, and the overall color palette are wonderfully cohesive, combining to create a marvelous underwater castle. It’s so soothing and heartwarming!!!

I absolutely love this game! The controls are sleek and intuitive, and the art style is refreshingly unique and distinctive. To draw a perhaps imperfect comparison, it boasts a one-of-a-kind visual aesthetic just like Rusty Lake—it’s so captivating that you really feel immersed in the world of your story. Though the art style of the two dogs at the end did take a sudden detour—hahaha! The whole game is compact yet delightful! I’m already super excited for your next project!

The intentional gaps in this demo spark so much imagination about your game! The solid sense of structure and meticulous worldbuilding are really compelling. I saw on your page that you were pressed for time—if possible, I’d absolutely love to see what a more polished full version would look like!

生物推理那一环好有趣!感觉可以衍生出一个新世界!!!期待下一个作品!

Haha, I'm here! Thanks for playing! Let me answer your points one by one!

First, regarding the gameplay: while it is technically a rhythm game, my original intention was to capture that relaxed sensation of subconsciously tapping your fingers on a desk when you are deep in thought or entering a 'flow state'.

However, we obviously hit a snag in the actual design execution. Since we listened to the music so many times during development, the rhythm felt natural to us, so we took the difficulty for granted, hahahaYUY! This happened because we didn't seek enough player feedback, and we will definitely keep this in mind for future projects! Thanks for pointing it out!

As for the source of the footage, it was collected from public television and online media!

Such masterful atmospheric building! It instantly transported me to a serene, nocturnal otherworld. I can truly feel the exceptional talent and seamless synergy of every member behind this team!!

It is so cute! The art, the 3D, everything blends together perfectly!The effect on the 3D edges is also really clever! It feels like the perfect game to cozy up with at home on Christmas with a cup of hot cocoa!

YEEEE!Thanks!OVO

This is the first time I've seen this kind of system—I find it very fresh and interesting!

I feel like the experience would be even more immersive if the colors of the side interfaces (UI) and the central art style were more unified. (Just my personal feeling, though!)

Overall, it was a great experience!

The music is great! You really feel immersed in the vibe, and it fits the background perfectly. But I'm curious—why are the hands black and white?

I absolutely love the blend of the art style and music. It instantly transports you into an exotic, humid atmosphere. The slate art style fits the overall color palette perfectly. It feels like such an exquisite and poetic expression, especially achieved within a limited timeframe!

It would be great if this was available on Mac.QAQ

Such a wild idea! And the visuals are a perfect match. It's so charming!

so funny!

I'm so glad you had that experience... hearing this means so much to our team OwO!

Silky smooth, fun!and makes you want to go for just one more round!

I can't believe this game was made by just one person. That's amazing!

Thank you so much for your kind words! This is a huge encouragement for our entire team. We will keep working hard!

The audio and art are in perfect harmony. It feels like stepping into a sanctuary; the texture is absolutely cinematic. I read that you have bigger plans for the future, and I’m eagerly awaiting your next project!

Thanks for the love on the music! We actually planned to do a live A Cappella recording for the interactive tracks, but we ran out of time, lol.

Regarding the difficulty, I totally admit that was my bad. Since we made the game, the rhythm became second nature to us, so we lost perspective on how hard it actually is for new players. We definitely should have playtested it more. I’ll make sure to fix that workflow next time. Thanks so much for the honest feedback—it really helps!

Thank you for your feedback! You are absolutely right—this was an oversight on my part. Since we listened to the music so many times during development, the gameplay felt simple to us. However, I realize now that it is actually quite complex for a first-time player. This is clearly a result of not seeking external feedback early enough. I will definitely prioritize this in my next project. Thank you for your honesty; it helps us immensely!

Thanks so much for the feedback! That’s a really fair point and something I definitely overlooked. We heard the music so often while making the game that the timing became second nature to us, so we thought it was easy. I see now that it’s actually pretty tough for new players. We should have playtested this earlier, and I’ll make sure to fix that workflow for my next game. Thanks for being so honest with us—it really means a lot!

thanks!!!!!!!

Excuse me, where is the voting image generator? I can't seem to find it.

A very brave self-analysis and beautiful visual expression. It would be even better if there was a web version!

It's a bit eccentric and hard to understand, but the concepts are really interesting!

OMG, this game is just too cute! I've never seen a style like this before—it is truly one of a kind. Just looking at it makes me happy! I love it so much, hahaha!

The gameplay design is both romantic and relaxing. The art and music are so immersive—the moment I opened the game, I felt the joy of being in a forest deep at night. The music is absolutely amazing! I love it!

The overall design is stunning! It takes real courage to go for a 3D game within such a limited time—that's really impressive! I died super fast though hahaha! (That’s definitely a skill issue on my part).