thanks for the feedback! I've been meaning to clean up the program but haven't decided on a refactor or rewriting it
shail
Creator of
Recent community posts
Hi there, not sure what was causing the state to persist even after cleaning the localstorage but since this isn't the first time someone has asked for this option I pushed a small update to allow clearing a user's progress. You can see the button to do so by clicking the 'help' button
https://shailpatels.itch.io/finitestates/devlog/392836/added-option-to-clear-use...
Currently, all the data is stored in localstorage in the browser and unfortunately, there's no way to clear it in-game (this would make a nice enhancement though)
The quickest way would be to use a different browser or incognito mode
The longer way would be to right-click > inspect element
In chrome:
- select the application tab on the top (may need to press the >> for more options)
- Expand local storage
- Right-click on the second URL - should look like a bunch of random letters and numbers in the URL.
- Select clear
In firefox
- Select storage tab
- Select local storage
- Right-click on the second URL - should look like a bunch of random letters and numbers in the URL.
- Select clear
Hi everyone, I just released my first game here, its a free-to-play puzzle game based on different types of models computation from computer science. The goal is to solve simple puzzles by building automata - almost like programming with it. Below is an example of a Turing machine level. Its loosely based on the Zachtronics games but instead is grounded in theoretical CS concepts, with the goal of teaching CS concepts by playing.
Link to page:
https://shailpatels.itch.io/finitestates

