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Shadowakx

5
Posts
2
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A member registered Sep 05, 2024

Recent community posts

No problem,

i hope that my feedback didn't come off as big bugs and game runs poorly as that wasn't my intent at all.

the fact that i still had a blast with everything thrown at me is so cool, Please keep working on this (whenever you got the time), its so good.

(1 edit)

NICE Work

Hiya, 

Played this in my free time on browser and made it pretty far and wanted to share my thoughts :)

The gameplay is the main stuff, Great job, my play style was almost consistently changing which i quite enjoyed as i could strategize paths and focus bosses.


The enemies broke at around v0.2.3 (Wasn't paying attention) and stayed in that state until i died via the falling enemies (v0.3.3), the patches also didn't display anything around the time the enemies broke too.  

Also noticed that around 13 or 14 on the multishot it lagged the game when i shot (not a lot but still heavily noticeable). 


In terms of feedback and suggestions, the loop dulled as the patches happened more and more and when i could basically frame 1 shoot any bosses that spawned in it felt pretty unbalanced. 

I feel like the colour system was kinda bland as it was just the same bullet, maybe if the colours turned into different weapons, like if green was an arrow with drop or blue was a shotgun with recoil. 

The types of enemies also feel a type of bland, maybe a certain colour is a unique faction with differences, like if a blue square enemy had spikes around it while a green square had armour or smth.

Overall, this game has so much more potential and i can see its uniqueness and draw very clearly. though theres a good deal of balance stuff and bugs that dulled my playtime, gonna love seeing how the game advances. :)

p.s,  (didn't include in the bugs cause its kinda minor) When the enemies broke, i could move them without being damaged, not sure if thats normal

p.p.s, Could also see the players and some enemies bodies glitching out,  not sure if thats a game or player thing but just wanted to add it. 

Happy Player

No problem, If you want to know anything specific i can tell ya.

I saved money for the first 2 levels, picked up blue paint and grapes  and the fruit basket and random paint along the way for diamond score and blue mult, then i got lucky and got 2 diamond wheels (2.75x) before L3P1. Got a grape stamp and blue roller in rerolls and followed that along the way till L8 where i got bad rng in rolling. Good job on your Pb btw ;P

WOW

This game is like mix between passion and focus, i can have one run where i do blue cherrys and then next go watermelon just because i can. 

Theres no set specific "test how fast the game processes" type of build, its free and adaptive alone, without the music (played with 0 volume for my first few and was still enjoyable for me)

 Overall,  recommend this to those who want to get into the genre of these types of games (i call them score-likes) but don't want to spend hours figuring out how to play.

Awesome work in general,

Intrigued Player :)

P.S (Current PB btw)