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(1 edit) (+1)

NICE Work

Hiya, 

Played this in my free time on browser and made it pretty far and wanted to share my thoughts :)

The gameplay is the main stuff, Great job, my play style was almost consistently changing which i quite enjoyed as i could strategize paths and focus bosses.


The enemies broke at around v0.2.3 (Wasn't paying attention) and stayed in that state until i died via the falling enemies (v0.3.3), the patches also didn't display anything around the time the enemies broke too.  

Also noticed that around 13 or 14 on the multishot it lagged the game when i shot (not a lot but still heavily noticeable). 


In terms of feedback and suggestions, the loop dulled as the patches happened more and more and when i could basically frame 1 shoot any bosses that spawned in it felt pretty unbalanced. 

I feel like the colour system was kinda bland as it was just the same bullet, maybe if the colours turned into different weapons, like if green was an arrow with drop or blue was a shotgun with recoil. 

The types of enemies also feel a type of bland, maybe a certain colour is a unique faction with differences, like if a blue square enemy had spikes around it while a green square had armour or smth.

Overall, this game has so much more potential and i can see its uniqueness and draw very clearly. though theres a good deal of balance stuff and bugs that dulled my playtime, gonna love seeing how the game advances. :)

p.s,  (didn't include in the bugs cause its kinda minor) When the enemies broke, i could move them without being damaged, not sure if thats normal

p.p.s, Could also see the players and some enemies bodies glitching out,  not sure if thats a game or player thing but just wanted to add it. 

Happy Player

Thanks a lot :)

Your comment is really help me improve.

Sorry for the bugs and bad performance though, I didn't have time to fix it all since I have a full-time job.

I see that patchnote concept is the selling point here, maybe someday I'll improve this into sellable game.

No problem,

i hope that my feedback didn't come off as big bugs and game runs poorly as that wasn't my intent at all.

the fact that i still had a blast with everything thrown at me is so cool, Please keep working on this (whenever you got the time), its so good.